Hello, @seanwink You’re actually hitting 3 separate problems at once, and they all come from how Unity’s Terrain system expects trees to be set up. See below details 1. Tree sidewaysIn Blender:Ctrl + A → Apply Rotation & ScaleRotate X = -90°OR fix in Unity using a parent prefab 2. Tree half undergroundSet tree base at…
We already have 3dModel just need animator for make rig 3DModel in game MemoryTrees RPG Life+Farming simulation game base on runefactory and harvestmoon 1 Can make Rig and adjust the rig avoids,animator must give some feedback to 3D artist when he rigging the 3D model then 3D artist could adjust the 3D model to fit the rig…
I haven't quite started yet so I need all the help I can from all the people who have amazing abilities to make this realistic open world game like artists coders and people and 3d modellers and concept art to make it look like GTA 5 Please help. I'll hire anyone who will help me with this 3D project and has amazing…
Hi everyone, I'm creating a 3D animated, voice acting series called The Rise of The Infection. It's a zombie apocalypse survival story about two sisters and the people they meet in a dangerous, changing world. I've already created most of the characters models in MakeHuman and I have voice actors lined up, I'm also working…
Hi guys. I have a problem. Experienced Max user here, and I was making a little stick grenade, just as a portfolio piece. Trouble is, I cannot for the life of me ge it to bake properly. Shown below are the low poly and high poly, along with the object names. The head section of the high poly has been split into multiple…
Has anyone seen any good information regarding approach to modelling building facades (Modular? like walls and windows, ornaments, stairs. i want to try build a small VR scene of some new york building (80's) . Thanks so much!!
Hi, everyone. So recently i've started learning 3ds Max from zero. I've learned a bit about primitives and decided to model something by using primitives. I jumped into pinterest and looked for some ideas, and found a picture of a water tower. I took that as a reference and started modelling. So, what do you think of this…
We're developing a short animated film and building it through community collaboration. The story follows Arthur, a determined pilot racing his rickety spacecraft through deep space in a high-speed attempt to become the fastest man alive. The film runs just under 2 minutes. Characters are fully rigged and textured, and…
This year, I enter the 3Dmodels car challenge for the third time ! Previously I rendered my pictures into Marmoset Toolbag, and this is the plan this year too. (See underneath the entry of the past years)But what I change in my habits this time is the modeling software. I use Blender ! I wanted to learn blender for a long…
I'm currently working with a small team here we definitely need way more people. I work primarily as director and creative director. I work physically. here are some examples of recent work: https://youtu.be/WfpOwDRSJr8?si=j76L-rSHEfl_Ms9B https://youtu.be/kT9YXc0gB14?si=skBP64QdE9sZslI8 but that aside, I am making an…