Figure it wouldn't hurt to ask as well, is the mesh available (say in OBJ format)? A friend of mine is making a mod for Empty Epsilon (an open source bridge sim) and wanted to include ME ships, but we have not found a textured model for any of the reapers.
@JustMeSR Merge every lowres that would share the same texture map. Then export multiple subgrooups out as 1 OBJ file will do. Make more Material in Marmoset, and assign them accordingly. Having lunch then I'm jumping on the Hangout now :P
wow thank you. It worked. I think one of the reasons why people fail with learning houdini are quirks like this. And lack of people helping here. I'm on apprentice edition. Also I managed to export it as OBJ to Modo :) (no FBX option though)
Sorry to venture off topic, but GoZ seems to cause nothing but problems for people. I have used fbx/obj import and export to go to and from zbrush for years, and I haven't had any problems. Is there a reason to use GoZ besides convenience?
since you posted your file i will post in-thread also. i dont have time to look at it in depth. the obj has the characters. what ever else is in your file you will have to get to yourself. http://depositfiles.com/files/8w92st70m
Yeah i think that would be very useful, then its just a matter of rendering an extra map, which is very easy. How about another asset that uses OS? http://dl.dropbox.com/u/499159/cb_os_test.rar TGA+OBJ from a different gun.
A guy called der_ton has written a modelviewer intended for doom3 models. If you can export to md5, ase, lwo or obj it might be worth a try. http://www.doom3world.org/phpbb2/viewtopic.php?t=1281&postdays=0&postorder=asc&start=0
Welp I'm calling this done. This was a challenging piece for something that looked simple. Thank you earthquake and perna for your help, and I did restructure the front dome part of the scope and pinching went away. OBJ File http://www.sendspace.com/file/jkx0me
Not sure if my process is right for painting in NDO mode. I created a plane in max exported in tris as a obj. Created NDO file with the mesh. Added a new sculpt layer and opened up the 3DO and within the window of 3do I do not see paint on there.
3D photogrammetry/scanning reality capture artist looking for remote/freelance contracts. Can deliver raw scans or retopo to range of LODs at 4-8k resolution in obj &/or fbx formats. Based in Scotland, happy to travel. Portfolio in progress https://sketchfab.com/Reiver3D