Ah no worries :D yeah had me baffled for a bit! haha. Cheers mate :) After a bit more digging around online, I think I found the ideal weapons I'd like to have on this - the GAU-8 Avenger ( http://fc06.deviantart.net/fs71/i/2011/211/8/9/gau_8_avenger_by_flyboy008-d4268aw.jpg ) It's used on the A-10 - actually the aircraft…
no thats not what im referring to... rigs have to be made to be scaleable... a modern rig does have a lot of math inside... if there is no compensation node you cant scale the rig... its part of the rigging process to make it scaleable... https://www.youtube.com/watch?v=a9nLpe20s24 and take a look…
The Freelancer They are employees of private military companies. Soldiers of fortune or freelancers. Equipment: Armor "Redut-T5", Shoulder Belt System "Smersh AK", Pouch "Suharka", Pouch for 4 magazines AK. Pouch Individual Dressing Pack (Smersh's system) Grenade "ROP - Green" Medical Scissors Radio Baofeng UV-5R Sling…
Thank you! Rimlight could be done in Nuke - it's not a big problem i have askd people IRL, thay said it's a shader - white lines outline - toon shader The main issue - it's the main shader
Hello! I am a recent graduate trying to get a place into the industry. I wanted to have feedback about my portfolio, since I'm going to attend the Montreal Internation Game Summit Career Fair in a few weeks. I'm going to go out and say it right away, yes, I do know that I have both props and characters on my website, and…
BREAKDOWN Humanoid Combat Walker, human-piloted. Movement includes walking, flying with aid of a module, and converting into an all-terrain vehicle for faster ground travel. The nature of the vehicle is often dependent on the armour build of the skell, some having treads, others having four wheels or two. Operation of a…
I agree with you guys, I am not participating for months, but still I follow this comp closely. For most of the time I dont write feedback too because most of you guys far better than me and all I can think of saying "good job" which feels meaningless, when I first entered polycount when a new comp starts I would leave all…
This is a character I am working on for my demo reel. Going for my first fully painted texture, been working the butt off, but curious what people think about it, and also looking for ways to make my painting tighter. Anything would be helpfull and appreciated. -Dredg
Since her most important asset is her boots I also got some ideas down on paper. And if this hasn't come to mind yet, Zerina is not an ideal slim champion. She is a bit more bulky and I will be using Joe Daniels rigs for this challenge. :) I think that the Stella Rig have everything I need to deliver these awsome…
thx @ killingpeople @ Johny I think i will try to smooth some less important muscles. @ Vig No hair for him, there is still not a solution to make good looking hair in games. Stretched skin across muscel creases is a good idea and the veins are a must do but that all means subdividing once more, hopefully that wont bring…