Hi everybody. I'm using Maya 2013 x64 on Win7 x64. And when i assign zBrush genreated normal map to my model i see strange artifacts. I.m not sure that it;s seams but look very alike. I tried to reverse red/green channels of my NM - no result. I've used different materials. And tried to find answer in the net. All solutons…
Here's a bit of an art dump from my online portfolio as I keep on producing more work and look for a job (hello student loans). Kind of unsure which jobs I should focus on (environment/illustration/characters/level design) as I love everything. Well.. maybe I don't love UV unwrapping so much.. :)…
Hey all, I have some free time until February and am looking for a few new clients. I work with all sorts of character models but I love working on miniatures especially. I'm looking for some new clients that like my style and want some characters made! I do a lot of work in the lower poly ranges mostly making things for…
First time posting my WIPs here so a little nervous, I'm currently working on my folio and found a cool concept by Hunter Bonyun for a mobile game called Saber's Edge that I wanted to make. Been working on her for a while now as I've also just been finding my way in ZBrush, so far I'm really happy with it, and intend on…
It's looking better, but I think you could push the edge wear a bit more. Depends on how new you want this to look though. I'd add some more dust in the recessed areas. And I'd overlay a bit of wood grain. Here's some more reference: http://free-images-etc.rb-d.com/wp-content/uploads/IMG_9807.jpg…
Honestly I think you're getting too caught up in titles. The thing you should focus on is being able to do industry quality work. If you can do better work than the next guy, you have a good chance of getting work, no matter what style of work or what the title is. From a cursory glance of your posting history, you haven't…
there are a couple other commercial game related postings around regarding blender but its hard to remember the names https://www.youtube.com/watch?v=K2P-YKsHpNs http://www.blendernation.com/2014/04/23/monument-valley-a-stunning-ios-game-designed-with-blender/…
https://www.youtube.com/watch?v=_DDVOPZf21Q Hi everyone! My name is Kenny Tan and I'm from Indonesia. I'm still on 5th Semester in Animation major, currently residing in Malaysia. Few years back, I was an self taught animator who solely focus on FPS animations for game mods, but since 2013, I've joined a university to get…
I work in Maya/Photoshop/zbrush on a daily basis too, with a laptop. My zbrush models average around 3million-24million scuplts, I do AO/normal bakes on this laptop too. I don't tend to work into crazy dense models/sets, my style works fine with just this average number of polys, and my Macbook Air 2013 holds up absolutely…