Firstly, it's definitely the same model. Just a different texture set. :) The first is of the leg and the other is the torso and arms. Based on my research before I started my own version, I believe the model was made by Jason Martin who works at id Software. I even remember asking him a few questions at one point, such…
Somewhat related to this thread http://boards.polycount.net/showflat.php...;gonew=1#UNREAD In the Halls of the Game Developers Conference (GDC), the talk this time was on "The Next Generation". Not the T.V. series, but the Next Generation of Consoles and high end game engines and shaders that ill be possible on the new…
the initial script works perfectly for me, it would be possible to add a material id to each udim, it would be perfect to have everything automatically in a multimaterial?
Hey everyone, I’m looking to put together a small team to build a free Five Nights at Freddy’s fan game. This is an unpaid passion project for building portfolios, gaining game dev experience, and making something genuinely creepy. The Game: I am keeping the exact setting and lore under wraps to prevent the idea from being…
We’re currently looking for three dedicated 3D Artists, each specializing in one of the following disciplines: * Character Modeling Artist * Environment Modeling Artist * VFX Artist This is a volunteer opportunity for beginner to mid-level artists who want to gain real game development experience while focusing strictly on…
@Joopson yeah man I can totally see where you're coming from. My idea was that the glass itself is mystical and glowing, acting as a portal for light coming from somewhere else.