Heartfordshire uni certainly has a nice course with some good teachers. I'm currently doing "Creative Computer Game Art" at Swansea Met uni in Wales, while its great for learning traditional art and concept work, they don't focus on teaching you 3D as much. It's kind of like... "Heres the principle behind it, now go try…
Foehammer: The fact is, the Clinton administration was much tougher on terrorism and a better watchdog against terrorist activities than the pre-9/11 Bush administration. In fact, I firmly believe that 9/11 would not have been allowed to happen if Florida had gone to Gore in 2000. We'll never know, but there is now way you…
Hi everyone, we are looking for someone who can help us bring our game to players and shape how the project is presented and communicated. We are currently working on a mobile arcade game called Gary Getman. The core gameplay and direction are already defined — we are not redesigning the game. What we are looking for is…
In my experience for character blendshapes the principal or lead character artist will create the benchmark blendshapes and the pipeline along with a tech artist to support on setting up the tools, and the character art team will use the pipeline tools and benchmark assets to create the blendshapes for their individual…
Very nice. Definitely better than any student work I ever produced :+1: Agreed with illumisanic. Something I notice in grad work is that its common to spend a lot of triangles in small fine detail areas while neglecting the larger silhouette. If you take some of the triangles out of the high density areas and spend them in…
Just to clarify I do not want to bake vertex colors to a texture. I want to bake passes like AO and Curvature to the Vertex Color. So the Red of the Vertex Colors could be AO and the Green of the Vertex Colors Curvature and B and A for something else. I found a Blender plugin but it still needs a UV for the baking process…
Hi, Are you guys using HD7970, do you have any issues while running 3d apps or games, what drivers are you using. I am making this thread because i am having some issues with the card, just want to know if others are having this as well. Making one last try before making the switch. Issues i am having are : a. In Maya(2015…
I'm going to try and recreate the Weasley family home "The Burrow" from the Harry Potter universe. I'm still only a beginner hobbyist in modelling so don't expect anything special. Also, this will probably be an untextured model as I simply don't know how to do texturing yet. I've just got a block-out started and I'm about…
Hello, I was wondering before I get started on a large scale project I wanted to start - The scene is a small town of a medieval era Lots of houses So I was wondering what would be more beneficial in terms of quality and memory Should I: A - Build all pieces separately, Lightmap them separately, and then build the…