We are going to release the new xoliulshader with all the code. So you can see how we did it. But to get you started. Take a look at scripted plugins / scripted materials
I think there's a script which evenly spaces out your edge loops. Just select a edge > ring > run the script! that's it! Maybe someone could post it, I can't find it.
Hmm. Some images of what you're doing presently would help. Maybe this is useful: http://www.scriptspot.com/3ds-max/scripts/pix3led Or this: http://www.scriptspot.com/3ds-max/scripts/voxelizer
I haven't defined anything as a string (the script text is above) Other scripts don't define the names as strings so I don't understand why mine isn't working :( :P
So what would differentiate a tool developer and a script monkey? Since this is about portfolios, what would be a good example of well thought out tool, rather than a simple script?
There is also this script at highend3d, that appears to be an update to an older script I once used, that mimicks that functionality. I presume, without looking at the MEL, that it's just macroing the constraint-delete constraint method.
Hi, If you are using Max go grab Neil Blevins' SoulburnScripts - I use the Wire Maker script for most of my cabling. http://www.neilblevins.com/cg_tools/scripts/3dsmax/soulburnscripts.htm
there is a solidify script... think if you are using this on a face would do somthing like inset... http://www.creativecrash.com/maya/downloads/scripts-plugins/modeling/poly-tools/c/p3d-solidify
[ QUOTE ] Max + polycruncher + polyboost + TiM scripts shrink wrap and conform wrap haha, convoluted? [/ QUOTE ] whats that TiM scripts shrink wrap and conform wrap you speak about?
Hi, Does anyone know of any MEL based scripts to achieve something similar to the placement tool in the latest version of 3DS Max or the Maya script below but in Maya LT? [ame]www.youtube.com/watch?v=UL5d-cmAd6o[/ame] Thanks!