Ahh thanks folks. This community is great. I never considered the pivot method. Should be ok to deal with once in the editor. I can always group the objects in Ue4 to make moving the two around together easier. I don't really get why I need to create a blueprint to treat them as a second object ? Is this an optimization…
It does subdivide while holding the shape. Great for hard surface. For organics here is something I have been experimenting with. Take a model select all edges then crease em. Sub D a couple times or even just 1 it takes some experimenting. Then refine the mesh. It will add more edges to your framework and still hold the…
I just used the crease method. Is this the correct way? it works pretty well. I shift clicked and created the dotted lines but is it okay if the wire frame gets "messy" unwire framed it looks fine. I hope you know what I mean by "messy". I always like to make sure that a certain method is the correct one. Thank you. Hehe -…
Cheating? I didn't know post-process was cheating... well, i don't use it. Crysis 3 has a lot of pot-process and it looks superb. If you want to compete in this league, learn to "cheat" lol
At XRS we create real estate CG experiences using Virtual Reality technologies. We are looking for freelance 3D Artists and Studios that are proficient in creating game ready assets (mainly furniture) to help us cope with our increasing workload. This is not a permanent job, but an on demand requirement. Responsibilities *…
Hey guys, so as many of you know zbrush has a really handle plugin that allows you to keep your smoothing groups of your object upon importing into zbrush and this works fantastic...but the down side is that its only 1 mesh import at a time for it to work correctly..and you can not bring in 1 object and have it split into…
Nice work! The reworked neck alone already increased the likeness! Outfit I like the colors and the texture work looks promising. I feel your issues with the skirt have a lot to do with the silhouette change. In the earlier versions the belt pouches were rounder and sat closer to his body, now they're stiff and nearly as…
This is great news. Krita has been a valuable part of my workflow for awhile now, and I highly recommend every one give it a spin. Sometimes to help adoption, the PS keymap can help. Krita makes a good external editor to link directly up to 3D Coat as well, which treats it in the usual GoZ (zbrush) fashion. For creating…
Heya... I wrote a white paper for Threewave about 6 months and it was just recently published @ GameDaily.com's business section. I've reposted it at my website (with permission) and figured I'd share it with you guys. You can check it out here. I wrote about 75% of the document and did the majority of its research.…
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