I am trying to import this tree model I made, I am having trouble with the leaf textures I made using mesh plane. One side of the texture shows but the other does not.
Hey Polycount! I'm looking for passionate 3D character modelers to join a pilot project I'm building from the ground up. This is a volunteer role for now, with real potential for paid work as the project grows. I'm not locked into a specific art style, stylized, semi-realistic, whatever you do best. As long as the quality…
Hello Decoyz, I had the same issue years ago and realized its just how zbrush handles and represents its displaced data. If you store the initial mesh as a morph before dividing the model and then blend it back in afterwards then it has a tendency to exaggerate the higher levels of sub-division. Zbrush does not do…
Heyo, cool stuff! Here's some thoughts; - Don't make a reel; use artstation and post stills, unless you're going for character art. - Your witch isn't good enough to land you a job as a character artist, I would take this out of your portfolio, - Sushi scene is cool! Love the texturing and lighting. Some of your ice isn't…
copy this into a new script, change the directory text to the directory you want process and press ctrl-e ( backup first this hasn't been tested to any extent so we take no responsibility for what happens next :D
Whats the point then if you have to add control loops as well? Yeah, you can probably do something similar in Maya, but throwing it back and forth is a different issue(need to have reliable custom normals importing/exporting, which has always been a pain for me, maybe FBX can do a decent job these days?). And you're only…
New more ergonomic hotkeys, CTRL-Y and CTRL-J were killing my wrist. 3DS Max! Custom Hotkeys Extrude Options: A Swift Loop: S ConnectOptions: D Cut (Poly): F Chamfer Options: G Attach (Poly): V Detach (Poly): B Weld Options: X Collapse (Poly): C Super Smart Create: Q Select Sub-Object Ring: Shift-R Select Sub-Object Loop:…
Hello again, everyone! Today I am trying to get closer to Panda Annie's feel. I will rework most of the textures so that they get a nice cartoon style. :) My first WIP would be this one: As Riot would say, this is extremely tentative, and it will change. Just wanted to let you know about the progress. :) Oh, and I'll…