Hi polyounters.I working this high poly model.I made the featers with clay tubes, then i used flatten on the edges to make is a little more sharper.But i think its not the best workflow for this.it looks wavy and pinny:( Help me plz! Which brushes are good for this beveled shapes?How can i fix the wavines?or anyone know a…
Yes, duplicate the mesh with the uv that is breaking when you try and do delete non-deform history. This way you can delete full history and get your skinning info back on the new clean mesh and then remove the problematic mesh. Why it's happening it's hard to say without knowing exactly what you've been doing, but try and…
The main thing to remember is that artists these days are expected to be able to do multiple things. Like, prop artists should be able to high poly/low poly/bake maps/texture their own stuff. If you can only do one of those things, you're less valuable than someone else who CAN. Because it means the studio has to have 2…
Imagine I have a 3D object with a single solid black texture. I want to take another 3D object, position it so it overlaps the first, and turn any part of the texture in the overlapping area white. The end goal is to create a mask that I can export for use in shaders and Substance Painter. Does this capability exist?
DKK. Word. Except im already balls deep in it. Don't know what else I'd do though so I'm stuck. All you can do is hope to end up at a high profile studio with a proven track record of guaranteed million dollar sales on launch day. Only then can you feel a bit secure... but not really since some can fire you anyway to "get…
i tried to create a kiosk and painted some height details at first but in the normal map the lines are too jagged and not smooth. can i get much more good results by tweaking setting or anything. thanks.
Hi everyone :) I thought I could opened a .max model I bought in blender but it's actually the .3ds that we can open :( I tried online converter but the file is too big (70mo) I also tried to install the trial version of autodesk 3dsmax but I keep getting error when downloading... Anyone who has the software could help me…
Hello I was wondering if any one else has this problem but no matter what setting i change or turn on i cant see normal maps with in the 3ds max view port I'm using 2017 and 18 to no avail. Here my specs X370 killer SLI-MOBO AmD Ryzen 7 1800x -CPU Gigabyte RX 580 Gaming 8G -GPU 32 gbs DDR4 Ram
Hello I have the following problem. On object in my scene does not allow me to select a single edge/face anymore only when clicking on vertecies it selects all edges/faces connected with that vertecies. On my second object in the scene I can select single edges/faces without a problem. I have no idea what I screwed up I…
Blender's got a really cool workflow for this, it's a non-destructive process and you can tweak it up the ass: https://youtube.com/watch?v=Nn7mISvVzJk At the end you can convert it all to mesh and proceed with poly modeling, welding things together etc.