Hey everyone, So, I've started working on this car model. Plan is to model it in 3ds max and texture in painter. Wanted to try something a bit harder to model here so picked this cool old Datsun I saw online from the 70's. This is the first car I've ever modeled so I'm kind of just winging it after watching a few low grade…
Hey Folk's ! Her is the recorder tc-510 from the Mindhunter series intro Made in my freetime,thanks to Anyhony Carmona for his help :) You can find a marmoset viewer in my artstation ; https://www.artstation.com/artwork/YaAvyX Give me feedback or any question, it would help me or any other people. :p Thanks for your help…
Thanks for that Eric, directed me to a very useful code snippet (it renders each face to a buffer and if theres something already rendered it flags it as overlapped). I've known about this method but never had the time or inclination to code it :) test output for my above example 100 by 50 buffer, the uvunwrap modifier…
hey guys, i'm going to use this thread to post my character work and random odds and ends, starting with my female for Haz's class :) Workshop Guys | almighty_gir - Rogue | Briggs | Funky Bunnies - Dizzy | Hazardous - Miku - The World is Mine V | Mrskullface - Samus Aran - Zero Suit | ~:Week 1:~ ~Choosing~ like everyone…
Congrats @pior w00t! Can you share the GLB files? Also I wonder what happens if you disable exporting with tangents/bi-tangents? That would be a good test of Unreal shader's ability to generate proper MikkTSpace. @Fabi_G and @myclay Thanks for the updates! I thought it would be good to make direct comparisons, so I'm…
Hello, is doing photogrammetry with Handheld Mirrorless DSLR (Cannon EOS M200), handheld, high ISO (800 lets say) and using newest AI denoise in Lightroom Classic possible...? Like will it look good? NO tripod involved (thus the need for high ISO setting in order to get at least 1/100s+ shutter speeds to hopefully NOT get…
Well the stretching is coming from normal directions pulling the shading in certain directions. Its not something glitchy but natural, like pulling cloth. That it can work regardless is more the surprising thing imo. The unwelded cap sounds like a cool trick, not sure where I would use it tho right now Im using a SDF…
The lighting is good. But you need to increase the shadow quality. In your light properties, make sure your Mod Shadow Color is black and that your Shadow Filter Quality is set to high. For your main light, I suggest you use a dominant directional light cuz it gives off sweet soft shadows and its a great sun sim. Under its…
Something else I wanted to share on the offchance it was helpful to anyone looking, is what I'm using for a sketchbook. I encountered a problem last year where the sketchbooks I was buying from a local art store were removed from stock. All of my sketching is done with a regular mechanical pencil, and paper with a lot of…