Yeh an Alienware is what I got now. It's what 5 years old haha. Old workhorse. Look at this, nice find I think. http://www.newegg.com/Product/Product.aspx?Item=N82E16834114796 --- Model Brand TOSHIBA Series Qosmio Model X505-Q860 Part# PQX33U-01G00H General Operating System Windows 7 Home Premium 64-bit CPU Type Intel Core…
i hope people know what i'm talking about when i type this, or i'm gonna look like a right twat. it relates to Elhrrah's post. i had quite a few decks, i had decks which i would use often, my "favorites". i had decks which i didn't use much, or were "unrefined". my two favorite decks revolved around this setup: green/white…
shit yeah! amazon is the best place to buy cables :) 1 cent HDMI cables: [ame]http://www.amazon.com/HDMI-Cable-2M-6-Feet/dp/B0002L5R78/ref=sr_1_1?s=electronics&ie=UTF8&qid=1294770869&sr=1-1[/ame] :)
Hello everybody! I've spent some time working on an anime stylized project, where I used an Arnold's toon shader. I wrote this article to not forget how to set up the toon shader next time and maybe help someone else if they struggle with the same thing. Will really appreciate your feedback on my setup! Maybe there was a…
Here's an example to show you how my texture distribution is working. Here I have 1 2048 dedicated to the corner doorway and the base level wall. Also the traffic light is 1 2048, telephone pole is 1 2048, window piece, etc.
I had a script somewhere that merged selected splines into 1 - that save some pain as you can set each stroke as 1 spline and select them all and merge them allthoger to 1 spline in which you then simply weld the connecting edges.
Hi guys! I am learning about 2 ways to texture large landscapes. Mask creating and terrain creation not a problem. I am more interested in texturing workflows. If someone who is pro can gave some good tips, pros cons what is usually for both terrains for games or in 3ds max, Blender. If I have 5 masks and textures for…
person 1: I was born and spent the first part of my life in Texas. person 2: That's funny, you don't have the accent. person 1: I don't wanna talk like those assholes. Person 2: My mother was from Texas! person 1: I meant those other assholes
I've seen this formula floating around Specular (f0)= ( ( IOR − 1 ) / ( IOR + 1 ) ) ² that puts acrylic (IOR 1.49) at 0.0387 which is 0.5 which is what everyone works with.. (the 0-1 range in a specular/specular level map being 0.0 - 0.08 normalised)