Hi! These models are from a psp game our team was developing, we had contacts presenting the game at E3 but we was unable to get a devkit (wich we were aiming for) So the game was put on ice. Thought i'd show some of the models we made for the demo.
I need 2 character 3d models that are ready to use for animation. Each 3d model need to have 1. Face Rigged 2. Body Rigged Here is the characters that I want it doesn't need to look 100% like this Thanks
So, I textured my low poly model and what I got is just texture maps exported... That's it? Just maps? Why can't I export the whole textured model? How can I use those exported maps? Can they be added to animated model in Unity or Maya?
Base on some sketches crash drew, he did the body and i did the head/weapon. Obviously still WIP. [Edit] The model is unoptimised, so things like the weapon and face have too many polys and I know about them. Timelapse of the head: and the model:
Greetings all, I am going to get straight to the point. I can only use my left hand, and have difficulty with 3D modelling and was wonder if anybody out there has anything to assist me with being able to model. Any help will be greatly Appreciated. Cheers Evan
We still lookin for a model skinner and a texture artist. Our first in game model is completed but needs to be skinned. We have a total of 8 models that will need to be skinned. If you are interested leave a post here or email me vorrik@planetdoom.com www.doom3jedi.com -Vorrik
Here the result of my work for the Turrican modeling Contest (^_^) Maybe some of you still remember the good old C64/Amiga Game by Factor5. You can find the Model complete with Textures and Wallpaper on my page or the contest site. Its completely free and can be used by anyone. -sven
Hello, I am trying to use medium poly modeling instead of baking out normal maps so adding a bevel to all my edges to handle the smooth transitions. I was wondering the best way to unwrap models like this to avoid seams. Thanks in advance!
Hello, What are the best places to sell hi poly 3d models(non-realtime/game and non-3d printable) online? I'm already publishing models on Turbosquid and thinking about selling on other marketplaces. Appreciate if you can share your experience. Thanks.
I'm trying to add a USB port and a volume dial to my model. I can't get my head around how to do it though. Can anyone advise me on workflow here? I don't model and bake here, right?