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Near-finished revolver model

So I FINALLY figured out how to make my revolver cylinder... it looks decent enough def better than my previous attempt.

My problem is I know nothing about lighting and rendering. I just take screen caps and crop them.

How would I set up a lighting scene to get this sort of grayed effect??

t3-4m.png

I'm looking ideally for a step-by-step guide so my dumb ass can understand it. I use maya modeling software.

Thank you so much for helping me model my cylinder model, I learned a lot there.

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