NEED HELP WITH YOUR TRAILER VIDEO? Here's one that I created the music for (and edited as well.) The developer sent me video clips of game-play and I put it together using Davinci Resolve. You can check it out here: https://store.steampowered.com/app/4179990/Agromatic/ If you need help with your trailer, just let me know!…
We invite a talented Technical Artist to significantly contribute to our "One Right Eye" project. This unique role demands a blend of artistic flair and technical prowess, focusing on the integration of complex 3D models from Blender into Unity. Unlike projects requiring multiple simple assets, ours revolves around a…
@ UltraLrod >> haha nooo.... Give it a try downloading Unity ^_^!! You also need the 1kUSD license minimum to be able using it with iOS anyway and a Apple developper account is 99$USD a year if you want to have the chance to compile on your i-device. :( (also need a MAC) @Nysuatro >> Thanks! @Mike Yevin >> wow... with…
+1 ^^ A great read if people want to dive deeper: Self Shadow: Blending in Detail by Colin Barré-Brisebois and Stephen Hill. And a free tool to combine normal maps, by James @Farfarer O’Hare: RNM Normal Map Combiner "A little Python/OpenGL app for combining tangent space normal maps together. Uses the Reoriented Normal Map…
@fallenskyzero cool! okay yea so you did a full pipeline migration in the end to make it work. I've been using Godot more too and it's really just gotten to a point where it's actually useable, there's a lot of nice features in it that you can tell they came up with because of gripes with other engines, etc. Blender is the…