Hi guys! My name is Nikita, I'm making a Dbal a3 laser model. With working mechanics. It will be animated and show how its mechanical base works, etc. I originally went with the CAD (Plasticity-fusion 360) pipeline - export via Plasticity - to Zbrush (finishing High poly) - blender (creating low poly) - marmoset baking -…
There's lots of great games that don't sell anything, many critically acclaimed games flopped at retail. I doubt anyone here would say planescape torment and Freespace 2 were bad games. Both flopped commercially despite critical acclaim. We could talk that it wasn't the game design itself but the aesthetics and theme that…
I'd argue its more of a publisher problem than an audience related one, but yeah I am in no way trying to diminish the demographic that grew up in arcades and with consoles from the 70s-80s. I think the console publishers and well big publishers in general were to focused on the newer audiences and what their... "market…
I've never understood the hate for GFWL. I own many games that required GFWL including Gears of War 1 which was supposedly "one of the worst" and I have never encountered a single issue with it. The closest thing to a problem I noticed was the fact that after an update to GFWL, the UI started getting incredibly slow…
Skateboard Girl - 3D Game Ready Stylized Character Zagreus
Entertainment Studio AA–AAA
Character Creation & Animation Reliable outsourcing partner for game studios and production teams. www.zagreusent.com
I have always subscribed to the Cheap Ass Gamer school of thought. I rarely ever buy games at full price. And oddly enough, the games that I usually do pay full price for are PC games. I paid the maximum amount for Portal, and I bought it digitally on Steam. And frankly, that was money well spent. I paid full retail for…
Hi, I'm looking for a 3D Artist with moderate experience to be apart of our video game, Kyushu. The game is inspired by other video games (such as DARK SOULS and ELDEN RING). Your main focus would be on character modelling. Please contact for more information. I'm more than happy to share additional power-points, pitch…
Had this conversation yesterday with a 15-year-old Halo / COD:MW / MOH:BO "pro" gamer I'm acquainted with. He's legitimately pretty good at those games, and too smart for his own good, but very much the stereotypical console kiddie FPS fanboi... so I've been trying to broaden his horizons a little and teach him a little of…