Game is good, I had fun, but it really felt like an expansion pack they decided to make into a full game through copious grinding. I see what they want to set up for DA3, but they could have done it in a much better way.
meh, bought DQ8 and Magna Carta on the same dayu and just sold them both on ebay. only bought DQ8 for the FF demo though. I did play a few minutes of it until I realized that they were gonna force me to lvl up before I could make it through the first dungeon :/ I always thought the first encounters etc.. were meant to…
So i am in the final two quarters for school, and i am now in the process of working on my portfolio. since this is a very crucial period for me, i would LOOOOOVE and really appreciate some feedback on the work that i post. i want to make this the best work that i possibly can and i am open to any criticism that will help…
Thanks for the kind words guys :) A lot of awesome work in here so far. Pav3d - Love this one :) One crit I have would be the back of her hair as you said. Feels kinda flat compared to the front. Also arent you missing a flap on the back of her skirt or is that intentional ? jstyles3d - Really nice work on the face. Her…
From what I've seen/heard and tried to do in the short time I played, you can totally do pure economy side of things and ignore space-battles. The best part, though, is how dynamic the economy is. How strategic you actually have to think about hauling your economic stuff through different sectors and territories. Truly,…
I'll have to strongly disagree ! Just take games like Super Meat Boy and Portal. Their silent era equivalents would be the original Donkey Kong and Breakout/Tetris ; games got a long way since then. These two recent titles are perfect illustrations of games being great at being games, as opposed to trying to be something…
They got Fortnite running on phones with (they claim) the same project as the PC version so it's theoretically possible provided you have sufficient time, resources, experience and are willing to adjust the scope of the project. Since (I assume) you're not a large studio that's already making tens of millions off the…
Hello, Decided to work on a new piece although I've been working on it a little bit now. basically trying to make like a "starting character" or newbie to a zombie apocalypse setting world or just like dystopia like DayZ or The division or something and something. I tried to draw a concept kind of what I want as well as…
Depends a lot on the sort of experience you want for the player. The core pillars of a survival game are resource management, risk assessment and the absence of a win condition. The question you need to ask yourself is whether you want the slow, creeping desperation of something like This war of mine /zomboid or the second…
I know how to make *that specific* model in the tutorial, but I don't know how to make my own models, or to solve issues that I have with my own models. Tutorials is how we learned in th bad ol' dayz. Whatever I learned came from the internet and forums like polycount. The thing I had trouble with was creating game models…