Hello, This is MAZ-537 lowpoly model I am working on. I ended up with ~57k triangles. And will start working on UV now. https://skfb.ly/JKEZ Any comments are welcome. Cheers
You can also look through ubisoft NXT showcases to explore candidates that were hired at apprentice level, https://www.youtube.com/@UbisoftToronto/search?query=NXT Good example of how varied the standard of proficiency expected is. The prize for this competition is a 3/4 month apprenticeship at 19$/hr as a model artist at…
check out this spreadsheet, it has an absurd number of indies. Some are large and established, some are new and might have no money, and everything in between. https://docs.google.com/spreadsheets/d/1dFM3aqo0F_L7h-lCdjlSFviB1xDsa1nley6e3Y0cu74/edit#gid=530714991 Fledgling indie job postings can be hard to find because all…
Because HighEnd3d seems to be dead, and theres no other traces of this script anywhere took a bit of time to investigate(also google cache is dead too).I think python changed how classes are imported, so add a "." to any from file import class. So modify __init__.py and interactive_tools.py from .interactive_tools import…
About the character model I posted, the upgrade is a work in progress, so I'll be updating the post on artstation as I make upgrades. Thanks for the suggestions on presentation, I will take it into advisement. At the moment I'm not too concerned if a recruiter comes across my portfolio and finds fault with it given its not…
How would you model this object? Can you please describe each of your steps, otherwise I don't understand how such types of 3d models are modeled,and i don't understand how traingulation works... Help me please)) There is a links below https://sketchfab.com/3d-models/cj-gtasa-535910c6ba5e4530b4eb48382474b72f…
Hello! Congrats on the first gig! Here are my thoughts on your portfolio: * You have pretty good modeling skills, as shown with your latest 3 pieces especially. The 2 guns and the Maz 537 * However the textures and material read really leave a lot to be desired. I would either polish up those 3 assets with a good texture…
A personal project I made for my portfolio, I'd love some constructive feedback on it, would it be a decent portfolio piece for a junior position? any tips for showing off the foliage in the portfolio? https://www.artstation.com/artwork/PXBDno https://youtu.be/53psAjV_Xgk
3ds Max's new Retopology modifier is pretty awesome in my experience. https://help.autodesk.com/view/3DSMAX/2024/ENU/?guid=GUID-57B77A00-5300-47CB-99E1-22B9C536B060