I appreciate the crit, Joao. I reworked the chrome material a bit. Chrome oxidizes without proper maintenance and I was trying to replicate that but you were right, it was way too dense and clashed with the rest of the materials. I also ditched the background stamp and went with a simple background, but I'm not sure I'm…
Here's a different method that might work although this one is based in 3dsmax using the Snapshot tool (some helpful maya user might be able to provide a way to do it..) Create a spline from an edge loop around the eye which the eyelashes will be attached to. Create a single eyelash much like the method MM uses above. Make…
While I agree that artist should use the tools they are comfortable with and get the fastest and best results, they also need to be a bit demanding about that and have the skill to back up their request. It can create a bit of a headache even at the modeling phase. Lets say someone comes up with a Mel script that automates…
What reference are you using? Weeping trees have a cascading umbrella silhouette for the most part. I think you should start over again and take it slow. Try and replicate a real tree as best as you can; Download lots of references. Study how the branches form. How tick are the branches at different lengths? Where to the…
If that is the case, this being your first test/model......I'd suggest starting with a cube a sphere & cone as a new asset (simple subdivided mesh primitives) and export those with a basic material and make sure they are displaying correctly. Apply a shader from the library (that you know displays correctly) on the default…
Sorry, not sure if I really had only one question, it's probably more like tons. Thanks for the reply! I had a feeling that maybe there could have been some off-screen reference, but sometimes I wonder if artists who create paintings of that level could just do it from imagination... which I don't doubt they could, granted…
I did not realize 3D sites had copyrights they held to support distribution of those models, Nice. So just standard copyright stuff that I know seems to apply, which is fine but I do have a bit more specific example as a follow up; What about public displays such as statues in parks. When an artists creates something like…
@Vanlogan : Looks advanced ^^ I think I've seen that one before. @FWAP : Thanks for joining me on this quest! I deliberately turned down the cavity alot, I don't think it looks very handpainted to have strong cavity. Unless it's for material definition on metallic surfaces maybe. =) Thanks for the file, I've looked through…
Something weird is going on with software. Almost every bright , game-changing tool goes nowhere while mediocrity rule the software world. XSI is probably most convenient set of 3d tools ever existed. I am missing a few UV tools from there which since never been replicated. Imo Maya is a utter mess in comparison. Modo is…
I know that it's confusing and I apologize for that, because honestly this doesn't make sense to me. Like you're saying I thought this wasn't possible. So this is what I expect to happen. As I select the lever in element mode it selects only the polys that are physically attached and share vertices. Excluding the other…