you don't need to rename the file - just select xml from the language menu ctrl+shift+alt+b should format the file with line breaks / indents so it's readable too (not 100% reliable) aliases work fine though - our substance library has been through 7 years, 6 projects and 10 material artists without any difficult…
Hello! I have a problem with gradient from procedural layers. It doesn't work. When I am creating this layer I have an ERROR (Error: CPR ERROR: 000|#include <metal_stdlib> ). Marmoset Toolbag 4 v.4.02 (4020), macOS Big Sur 11.2.3 Message from console when I am creating procedural gradient: CPR ERROR: Compilation failed:…
Try giving the tool something to work with besides a flat plane. Define these sorts of shapes, whether by sculpting in the tool or drawing in GIMP/PS. Don't even think about them looking natural or correct. Then apply all your noises and erosion to that. If you were building terrain for a game environment, you need to…
making games is a business. ubisoft and studios of similar size will be measuring numbers, not delving into the underbelly of reddit. nobody gives a shit if somebody thinks abby is too buff or whatever. they do give a shit if sales dont meet projections. Words mean nothing, the numbers are the measure. As far as I am aware…
I finally finished the Audi R8 model optimized for video games. The model has 54,000 triangles in it and I will be glad of any feedback from your side) You can like my artwork on Artstation page. https://www.artstation.com/artwork/bl5O8o
Hi, It's my first attempt at weapons. My friend has told me that guys at Crytek use decals for labels to make them sharper. Maybe you know any other useful techniques? Please tell me what do you guys think. As always feedback and advices much appreciated! Shots: Wire: Maps: Diffuse: 2048 Normal:1024 Spec: 1024 Lables Diff:…
Marmoset Toolbag 4 crashes while baking at around 40-50mil tris for me (split among 120 high objects). Anything below that and it doesn't crash, but when I bake with objects that are more than approximately 40mil tris, Marmoset just closes without an error shortly after I click bake. I monitored my hardware via the task…
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