The way it is right now is good if someone just wants to see this bird rig by itself. But if you'd want more room to add more stuff I'd speed it up a bit. I'd also take out those bumpers separating each segment: arm rig, face rig, etc. The animation at the beginning is great. What to add to the reel I suggest that Pixar…
hello, i have a big probleme with my quixel, exactly on the 3DO view. Wen i press the c key the ID map doesn't work. The uv's is right and the id follow perfectly the uv. I don't know if it's the normal map baking by quixel or something else
What ignited your passion for developing games? When I realized how potent it feels to inspire and connect others through my art, there was no other desire for my career. Moreover, spending each day challenging my creativity to craft extraordinary projects satiates my passion. My name is Jaden Malley. Currently, I have…
Hello, I'm looking for a professional rigger, who can provide a very good humanoid rig (biped + face) for a Overwatch-styled character, who will be used in the Unity realtime game engine. It means must have an experience with Unity rig humanoid setup. The character will be bending a lot and be put in tons of yoga poses and…
@Fabi_G Something inspired by a jar of puke is not something I expected to like, but this is neat. Did I spend a few minutes playing with the web demo, trying to propel the jar this or that way by timing the clicks to the momentum and direction à la Portal? I absolutely did. 😄 I love the simplicity of the technique, thanks…
I don't have Substance installed right now and don't remember, but can you turn off texture filtering in the viewport? SeanWink: In addition to the great info you already got, turning off texture filtering can help you see what you are doing a bit better at lower resolutions and provides a crisper render as well. It's not…
The best way to get critique around here, is if you could upload each individual shot to syncsketch. That way we can scrub through frame by frame and give more precise and exact feedback. One big thing that stands out, are the empty frames you're leaving in the clips.. The video should switch on to the next clip on the…
I went ahead and built a rig package for beastmasters summon. The original decompiled animations are included in the package. You can use those to submit. If you've already skinned it then it SHOULD work, but since I have no custom beastmaster summons I can't test it myself. So if you want to be the test bed download it…
Inner Emotional State Character Guilt Monster Stage F Rigging, UVs and Map Baking. By this stage, the contest began to get really closer, so I began to combine different activies as suited best. The unwrapping of the uvs was pretty simple and straight forward, since the baking would be done transfering the high poly detail…
Cody: Thanks!..I'm still thinking about that, Because the Fins are membrane that helps him see cuz he doesn't have eyes so he uses eco location. and i was thinking about haveing those fins knock into each other. And I'm sure when he is moving and running those things will move up and down so more than likely I'll have them…