Dynamesh relies on the scale of an object. If you are modelling with something imported into ZB from soft like Max, the model will be 100 times the scale it would be in ZB. You can try the dynamesh master under the plugins menu That will give you a model of around 10 mil polys. You could also hit the unify button in the…
As others have said, software costs basically equals loose change when it comes to a medium-large studio when compared to employee costs and efficiency. And when it comes to animation, things really have to be animated in a set program or pipeline when compared to modeling which transfers relatively straightforward between…
I run into that from time to time. Reset Xform (on the utilities tab) and recenter the pivot (on the hierarchy > Pivot tab) normally works. If that doesn't do it the box trick always does. I had to do the first thing Psyk0 suggested to about a hundred models so I wrote a script. To World Center: It moves the pivot point to…
It took me 10 years to get to that point where i feel comfortable in whatever 3D application somebody throws at me. Not saying that i am good or experienced with Max or Maya for example, but my fundamentals are strong enough that i can be effective in whatever tool someone gives me if i put in some time. I usually keep my…
Modo is a fantastic tool. I think you'll hae a great time. I started using it months ago and its great. That being said, I took a different troute to learning it than most. I use it for modeling at my job, and everything i learned i did so thru trial and error. As far as tutorials go, I understand the Foundry forums have a…
Well, thanks for the head's up at least.. I'll be sticking with my good ol' 2017. Strange that it works with 2017 on the same file, I've had mine crash occasionally when I'm super high-poly, this makes me think it's a glitch. This might be a good time for you to check out xNormal (http://www.xnormal.net/) for transferring…
[ QUOTE ] Cool, I thought it was still not possible, thats whats been stopping me from modding oblivion. You can't really blame bethsida tho, its a kick ass engine and the last thing you want is mods that will compete with new releases using the same engine. They will release official tools at some point in the future once…
I find it funny how people complain about the price of crazybump. I bought myself a personal copy with my own hard earned cash and could not be happier. For $100 I get a tool that can save countless hours of time and is far and away better than anything on the market. Not to mention you're supporting a very cool guy, who…
Hello ...Cool trains are fun to do. I think you need to take better care of shaders on this model, right now textures have a "flat" feeling over the surface and dont communicate well that is a metal object. I think you'll need to work out the reflections for this. As for the overall green, I think it is sort of washed out,…
Hi guys. I'm currently working on a room environment concept piece based on one of the rooms in Level-5 headquarters (The guys who make the Professor Layton games) I've just come across a problem when creating one of the furniture pieces. It's actually those small white stool type things surrounding the middle table as you…