I think you are going in the right direction. That image of him on the top left is the best one to base this off of. Right now, other than the nose, your sculpt feels very symmetrical. Even with the hair being different, it still reads as symmetrical. The image of your dad shows the head shape is very asymmetrical as well…
Interlocking looks better but pattern and cracks are not convincing Check cracks in first image you have long deep ones and short shallow and they all follow same rhythm and flow also overlap a bit Check ring pattern on second image , depends on how the plank is cut you can have thick waves or very thin ones On 3rd image…
Hmm. What I would do is have a home page that features your generalist demo reel (embedded in the page, not a popup) and several nice big shiny image that showcase projects in which you did many different aspects of the work. And then, in a navigation bar up top have a bunch of links that take you to separate pages that…
Why don't you try to model something like image one[or at least use it for construction guide, image 3 is even simpler version of image 1 ] and then experiment with different stylizations ? Also you could try to break the body in to small piece so you can modify them more easily -> image 2
Looking great so far! Oh I wrote my response to your question about posting images in the other thread but I'll leave it here as well. "you upload your image files on to an image hosting site like Photobucket. And when you write your post, you go to "insert image" then paste the link." :)
Not sure what your doing or what code your copying or where your even pasting things ɿ (。 ・ ɜ・) ɾ but Go back to your uploaded image again. Right click on the image. In Chrome /Opera-「Copy Image Address」 In FireFox -「Copy Image Location」 Next steps are crucial so... press enter AND PRESTO!
A procedural wood material i did sometime ago :) https://cdn0.artstation.com/p/assets/images/images/002/756/660/large/adnan-chaumette-wood-procedural.jpg And here's the graph : https://cdn3.artstation.com/p/assets/images/images/002/756/659/large/adnan-chaumette-wood-graph.jpg?1465350440
Hey. It's been a while. I've been kinda busy. Where do I even begin...? Well, first thing's first, I redid one of the action illustrations to make its style align with a section of my card game's website. I also managed to make all of the promotional art images for the characters of my card game. I did this for the…
I'm looking for someone to make some 3D models based off some Starships from The Orville TV Show. I would like to start with one then commission more work if it goes well (total it would be around 5 models). I would like these in .obj format. These don't need to be super detailed, just usable in a game. The "Krill…
Hi! I can't really comment on enviro works, as I have zero experience with them myself, but... overall, it's not really obvious what is the focus of these images. The signs seem dominate everything almost completely, obscuring the street itself. As for Blender: what engine are you using for rendering? From the looks of it…