You have 3 choices: A: B: C: You can of course change the wire frame color and the transparency of it. Cheers PS you should have modo set up that you don't even need the topo layout (modo boiled my head so much because I had to keep changing layouts, so I made my own). You can have one view port that does it all with a few…
Well, any offline-generated/static part of the lighting solution would have problems. Cubemaps, lightmaps, pre-computed shadowmaps being the top of the list. If you're talking about scripted desctruction sequences ... different solutions are available depending on your engine tech, eg scripting an A/B swap for your…
I've been trying to figure out a workflow for myself creating hair cards in Blender. I tried a bunch of add-ons but I'm too smooth brain to get them to work for me so through a lot of struggle and perseverance I finally managed to make something that I enjoy and helped. oh I didn't expect the images to be so big, I'm not…
Well dialing down the intensity of the albedo on the walls and ceiling does help a bit since as you'd except it increases the relative brightness of the lights, but I don't wanna go to dark with the textures (even though I think it looks more cool) since it would a) stray from concept and b) i'm trying to get used to…
You'd have to create the shader around this feature and add whatever else you want. As far as I know you can't patch together several CGFX-shaders to a bigger shader network. So you would need all the functionality you'd want in your shading chain within this shader. What texture is it you want to blend? Diffuse Maps?…
You can render your AO without alpha, then: Option A: - Go to Photoshop, copy one of the color channels (they should all be the same anyway) - Create a solid color layer with the copied AO as alpha Option B: - Use your AO without the Alpha, just multiply it over your Albedo map EDIT: Oh i see i think i understood wrong.…
Thanks for the nice feedbacks, everyone. Really glad. :) @MRGESY : I used World Machine for the terrain. B) @FRENETICPONIES : Thanks for you suggestion. Next time, I will focus on that. @GED : Yes, I agree. The rough, scrub grass don't match with the terrain grass texture. I changed the foliage color a little bit brown and…
i figured it out =) the A_rigs thigh bones parent was the pelvis bone, while for some reason the B_rigs thigh bones parent was the lower spine bone. this made the thigh bones move up to the lower spine past the pelvic bone when ut's animations where aplied. So after figuring out how to change parent child relations in Max…
Hi, Been starting to do some 3d painting in mudbox and my natural inclination is to turn the stylus around and erase paint from the model - same as if I were in photoshop. However it seems that mudbox doesn't recognize that. Has anyone else mapped their cintiq eraser for this? I did it but it felt odd. Wish there was an…
My plan for when I eventually get a tattoo is to come up with a design(which I've already begun), and then have the tattoo artist take that and embellish it with his own style. I also dislike everything I do, so I figure with 2 heads combined, and me placing more trust in a person who does this for a living vs. my own…