Cody: Thanks Man! 408: Yeah, I try to stay away from dodge and burn (I haven't used them at all I think with these) simply because A. Its a destructive method (I can use layers like multiply and linear dodge then flatten and smudge together later), and B. It will only change the value and not the color. But I agree, there…
Well it depends if you are trying to live off this and how difficult and unpleasnat the job is. Generally people who want to make a profit will charge 20hr minimum and they estimate how much it will take them to do. So if by some miracle for example you get a project to model a character and it takes you 20 hrs to model…
So, I went to a game school named Full Sail and while some people are quick to slam it as well as other schools I did learn quite a bit while there. When I went there I really didn't know any terminology or design when it came to making the polys. This is where the school really came through and taught me the basics.…
old keyboards lasted a long time but they were expensive - like hundreds of dollars without adjusting for inflation. The main practical benefit to mechanical boards is that you can fix them with cheap off the shelf parts. anything with cherry compatible switches is immediately maintainable for a few dollars (you can spend…
I wonder if this is just the top of the line model then selling at a much higher price than regular consoles. I seem to recall they were planning different tiers for their console, so perhaps the mortal tier which games might actually target as a baseline will turn out a good deal weaker. There must be a catch here - 899…
@cabooes Alright. It seems I found the issue. Zbrush WeldPoints has some weird tolerance slider(Weld Distance). By default it seems to be set to 1. And that will only merge a small portion of vertice. Now you can crank it up higher but I wouldn't recommend since there is no floating point precision in distance(And you…
If you don't want to calculate your hourly rate, then I would recommend you start with $25/hour, and convert to your local currency. That's a decent low-end international rate for 3d rendering work. The lower end makes sense because you are just starting. As you get better, you can increase your rate. You need to estimate…
This is a similar myth to the "normal maps doesn't work in vr". They do. And you don't have to go so lowpoly either. VR isn't a hardware, its performance is determined by the videocard basically. Its just a way of displaying things. I was playing Elite Dangerous and Alien Isolation on vr, they are both fairly highpoly and…
The VXGI branch is completely separate and doesn't even require the launcher (since it's built from source code), so it doesn't matter which version of ue4 you have I've done some tests in VXGI and I personally really like it, and as for the performance, I found changing the following console commands help tremendously…
The weird orb thing at the center is really cool! That being said the grass is decent but could use some improvement, and the trees leaf plane silhouettes really need work. There's too many big planes packed too tightly together and seem to be at random angles. Here's a good ref: You can see how small the leaves are, how…