I really like where this is going. Great start. A few things I noticed are your stairs are looking a little droopy on the sides. You could probably vary each step level up some. I can tell that your cylindrical columns have model definition in them, but you could probably exaggerate the modeling some more to help break up…
It being realtime isn't what people are sceptical about, there hasn't been any concrete proof to anything. we're talking about the claims of unlimited detail with limited memory and no details on memory-usage (and this is when not looking at any of the other issues involved) replace the ray with a search and everything…
If Linux was as popular as you'd like it to be you'd see tons of malware for Linux, too. Can't mess up your system because you're not running as root? I'd consider losing my system less of a problem than losing all the stuff I ever made. Of course I make backups but Joe Sixpack won't. Face it, lots of clueless users +…
people tell you that your textures are too muddy because they are. no ammount of fancy shaders will fix that. infact your use of every map in that model are poorly used. Don't take this as me dissing you, because all i'm doing is hoping to motivate you to push yourself. The Model: the model can use a lot of love, its very…
[ QUOTE ] The biggest thing that bugs me about playing the game, is people WITHOUT VoiP! God damnit, these people piss me off. It's 2005 for christ sake, buy a $10 mic! Almost every new game coming out has VoiP, so USE IT. Communication is a KEY element in winning every single time. [/ QUOTE ] I am one of those guys that…
Ok thanks for letting me know. I'll be sure to post there as well. The story for this room is it's the 80s and there's been a zombie outbreak. Our protagnist was a senior almost ready to graduate and at school everything started to fall apart. They eventually managed to get home and can't contact or find their family. Over…
This is an opportunity for concept artists to explore their skills in illustrating a medieval/Romanesque type of environment. We are looking for a skilled concept artist to help bring our Romanesque Environment to life. That includes color schemes, doodads and other objects to fill the space, and overall atmosphere. As of…
Hi All, I'm extremely new to modeling and am trying to work my way through some 3ds max tutorials. On only the second one 'Modeling a rook' after I do: Lathe the basic shape: * On the main toolbar, choose the Select tool. In any viewport, select the spline representing the rooks profile. * With the spline selected, go to…
I really don't think its rendering "all that much more stuff". It seems like its the same as cranking up the FOV? Which normally doesn't effect what is being rendered or the frame rate. Engines don't always actively check and cull objects that you aren't directly looking at, maybe with some things, but too much checking…
Yea one per room could be over the top and cost prohibitive. Maybe having one panic room with 4-5 classrooms attached to it? 1:1 is ideal and the most safe. Easier to get a small number of people into, faster to lock down. The problem with multiple doors into one central room is that with more people and more entry points…