Sorry to hear about your fried graphics card. Hopefully Nvidia will reimburse you somehow. Thanks for passing on the info. Next time maybe go with fanless card, no need to worry so much about heat and zero noise.
Working on a showreel for the end of my degree. Looking for all round crit on all aspects. Thanks. First Piece is some props to dress an American garage scene. Some of the props are WAY to high triangle count wise. This because some will be used in a pre rendered cinematic. Im going to work on some lower game versions.
[ame=" https://www.youtube.com/watch?v=JbXKK0QotZ0"]My first Maya model - YouTube[/ame] Youtube ate my quality, and the animation was rushed. But I'm happy with this and am falling in love with Maya. I hadn't opened Maya before March, I'm kinda surprised that I could do this haha. Just pimping my first big attempt at this…
I think I'm going to have to agree with the points made on the character design above. Yeah, the clothing may fit the setting and background story. But remember Max's outfit in the first game! Even AFTER his wife and kids got brutally murdered, he still had enough sense of style to wear a leather jacket on top of what…
Looks awesome man, love the attention to detail in the small edge wear. Also the lighting of this scene is really cool, could really learn a think of two from this. As all of the rest of the guys here, looking forward to the breakdown! Keep it coming :D
More wip. The leather handle looks weird to me someone told me it needs more wear so I'm gonna do that tomorrow. Any critiques appreciated. Your browser does not support HTML5 video! https://i.imgur.com/oSq9pRz.gifv
Hi all, long time lurker, finally updating my portfolio so thought it would be good idea to post up on here. Work myself and the RnD team at Blitz Games Studios worked on for the 2012 Superbowl. The bears were puppeted to react to the game for 4 hours all in real time. My jobs included mesh work on the adult bears,…
Hey guys This Work was done during Alvaro Ribeiro's workshop which I highly recommend it to anyone interested in improving a lot, I'm really happy with the results and how much I learned through the whole process. Special thanks to Nilberto Tawata and Ricardo Luiz Mariano, without your tips and feedback I wouldn't be able…
Well...better than your review of Final Fantasy: The After Years, but still you have some inconsistencies that make me wonder just what you expect in a game. (especially one on the Wii). You say at @3:30 that the controls should allow for the gamecube controller then @30 seconds later say the game was AWESOME to use the…