Good work so far. The armor is looking the most polished. Some of the UV mapping is a bit sloppy and could be cleaned up to help present the texture better. Could you post the texture flats so we can see the unwrap job? The face could use quite a bit of work and it is where I will center my crits: Hair: - Much to yellow…
It wouldn't take long to just pop each texture on a separate layer in photoshop and have an long rectangular layer mask which you offset for each layer.