East: If you have trouble getting a bank account because you're new to the country, HSBC has their passport account option for just such people. It's what I did when I first moved to the UK. It's more restricted than their other accounts, but it'll get you set up quickly with a debit card and a place to keep your hard…
Hey all, I’ve been noticing more games featuring real-world religions, ethnic communities, and cultural settings. I’m curious how Western players perceive this trend. Games like Assassin’s Creed and God of War explore mythology or historical cultures and tend to get a lot of attention in the West. Japanese mythology games…
Hello, 1. Not at all. If the player can't see it and it doesn't cause performance or lighting issues, it doesn't matter. 2. Double sided materials are slightly more expensive, but IMO worth it if it means you don't have to manage double sided geo. Using both at the same time would be completely redundant. Note that in VR…
First pass on textures for the helmet. I miss the environment map you get on the weapon, really makes the metal look better. But you have to work with what you get.
I would like to, but I recently moved and have yet to get my own computer, I'm pretty sure I brought all of this stuff on an external HDD I have with me, so if I remember once I get a new computer I'll post the flats.
Hi all, I've recently run into a problem with some hard seams (almost like a smoothing/normal error) showing up in SOME mirrored areas of my model. In 3ds max I get the same error if I have gamma/LUT enabled, but it disappears when I disable it. I am getting this error in Marmoset and was wondering if there is a gamma/LUT…
Absolutely I would love to talk some about it! I was hoping someone would ask :) Ideation & Pre-Production So about a year and a half ago I saw an awesome water simulation by Grant Kot ( www.grantkot.com/MPM/Liquid.html ) And I was looking for a challenge outside of work and the water simulation inspired me to do something…
IT's not so much engine specific. Its all about context. As Eric is fond of saying "go talk to your graphics programer" heh. In UDK you can create a 3D cartoony side scroller or a free roaming FPS. Even deeper than that and its more important to concentrate on the priority of the object and its relationship to the…
Alo, wasn't active here, but here's the progress so far. Updated storyboard- Shot4- Working mostly on shot 4 now. Figuring out workflows in Nanite and Blender. test surface mask test blend mask shader tests Lastest screengrab Gif progress so far- Youtube -https://youtu.be/-mlVTfCAZfg Geometry nodes- Started getting into…
I have a question actually... You said you learned more from Polycount than you ever have from a uni, correct? So I'm assuming you actually went to a school for this. May I ask which school and how long ago you graduated??? As a current student I'm just trying to get an idea of how long it takes a truly dedicated artist to…