Hm, when I dropped the lowpoly mesh into Blender to inspect the UVs unfortunately look broken: Looking at the lowpoly, I suggest: * Reduce amount of support loops, use as much as needed to get a good mesh shading. Put the saved geometry into the curvature of rounded/ cylindrical parts. The impact on the assets silhouette…
Hello! I'm a US-based developer embarking on an exciting new project, and I'm looking for passionate, skilled individuals to join me in creating something truly unique. 🔥 About the Project: We're building a crypto-integrated game using Unity and C#, where players can buy and sell in-game items using cryptocurrency. This…
Nice project! In terms of modeling you have a fairly clean lowpoly mesh, good work here. I think it could use more polys all around since you have very visible facetting, especially on the big round dial in the middle and on the corner piece with where the lanyard is attached. In terms of proportions you have a few errors,…
Hi there I'm wondering how big the bone count can influence performance In my case I have to choose if I want to give the 4 main characters 10 fingers or only 4 (connecting the 4 fingers together + the thumb) Simply for the look I would love to have separate fingers but I have to admit that they would only be necessary for…
Hi, ARACHNID KING A king went hunting in a forest which was protected by a giant spider. King attacks and kills it, but he was also bitten by the spider, venom paralyzed his legs, infected head and hand. Witch passing through forest save's the king by casting a spell ( He can take the body of the spider to live but he has…
****I hate noticing a spelling error in the title after I post***** KA-BAR Knife So after a crappy few weeks struggling on getting a normal map for my tar-21 baked (still having issues with shading errors too) I had to take today off and make something simple to at least prove to myself that I do know what I am doing. So…
Often the bullet seen in the first person view asset will be a different mesh and/or texture than used for particle effects. Typically because the one used for a particle effect will be less detailed, but also because a bullet in the magazine and an ejected shell casing aren't the same thing. So it would need to be a…
heh. I didn't know you had to buy games there. Doesn't that kinda go against the whole idea behind it? Personally I don't believe in the onlive system either, at least not for games. But it may work if they sell it to some MBA types and stream office, teleconferences, powerpoint and whatother stuff to everyone's iPad,…
Does that basically mean 'it's not a Kinect/Move controlled family/kids game that will sell by the truckload'? I LOVED the first 2 True Crime games and was actually really looking forward to the new one. It's such a shame the fate of a game prior to release now rests on how many it will sell, rather than how good it is. I…
[ QUOTE ] It annoys me that people buy these things just to sell them at a markup on ebay [/ QUOTE ] Agreed, but at the same time it's simply going off the fundamentals of the economy. Buy low(er), sell high(er). Guess we can't get upset that people are mimicking the most obvious stock market trend. A lot of people make a…