Sorry to hear that. I once set my dogs leg, after she was run over. I considered her coming back to life ( and her limb 100% healed) as miracles. Only to have some asshole kill her now. Do you have any other pets to help u bear through it? Having my other dog with me is very soothing. ( compared to previous losses ) I hope…
Heyo Since I've been sort of obsessed with Dota lately, I decided to jump into item making. I'm really enjoying the game a lot, and I've made getting a set into the game a personal goal. It may not happen anytime soon but I'm just gonna keep trying until it happens :p Lich is one of the heroes I've played the most so I…
Haha, awesome, I just thinking about this, nice! I'm interested on how it looks with a Compressed setting for the Normal map. So far I know Ashikhmin-Shirley is somewhat gets rid of the nasty artifacts for the Normal/Spec combo when they're compressed, I was wondering if this could be a cheaper option.
I'm aware of the the show() and showProperties() functions in maxscript but as far as I know this information is only printable and not usable within the script. What I need is a way of looping through the properties of object/material/render and collecting the setting of each one into an array, is there any way to go…
Ert Dermp I'm feelin' this ones pretty much done no? I had some fun setting up shape keys in the face (originally to achieve that smirk he has). Think I'll record me messing around with it, can get some pretty funny results. :poly124: CnC always appreciated. :)
I don't really want to use the word "reuse" as it might sound like it's diminishing its purpose, but what I'm trying to say is how come when a 3D piece gets made there isn't more of a "continuity" to it? Like sometimes I would see one artist might have made this fantasy character and then next is a swordsman, and then this…
And properly setting up lights that affect certain sets of objects (using the Lighting Channels settings) will boost speed for renders. Hey, I've tried everything to get Swarm to work, let us know if it works right now, or in a later release... It's driving me nuts. Here is what I did so far: Vista64 - Swarm works on local…
Its funny cause that is very similar on how we started this project as well. Building patterns that I could only determine, hiding sequences that could only be read by particular methods. .. I've found that I am not the only one who has thought of this. Its in the back of most modeller's minds I think . Unfortunately most…
Copy paste from old thread: check boxes to bake Diffuse / normal / AO in one go, maybe even the possibility to add custom slots where you could add you own map to render by default. Maybe there is a way to do it right now but I don't see any right now (I liked it in previous versions and kinda miss this). Just let me put a…
Hello! I've encountered weird artefacts after light baking. I tried to bake it several times. First, I did test bakes at low settings for speed and noticed that usually the second bake produced these artifacts. To get rid of them, I had to discard the changes on github and start over. Now it seems that increasing the…