Hello. I have a couple of questions. I notice if I extrude a face outward with its sides directly perpendicular to a surface, thus without making the sides angled, it still gets picked up as a detail in the normal map. But if push the face inward with no angled sides, the indent does not appear on the normal map. It does…
for fine art at least Web Gallery of Art There are TONS of images of fine art from many periods. i suggest you all take a gander if you haven't done so already.
This week has been flying by - most of my work has been just doing trim sheet work! I'm starting to really understand the difference between how close the edges align to the trim normals and how that can make bigger, more obvious bevels vs. not. I think I can say I've made a good chunk of progress this week, but nothing…
Nice sculpt ! like slosh, it's even the same prob with little graphic on the gun, on side it's hided by the sangle holder, but i really really like your sculpt !
Just updated, also here is the reference for the side I am showing (cept no titanium slide on mine): http://www.gun-world.net/german/walther/p99/titanium.jpg
I don't really know how I feel about this Here's some critique of the mesh; you've given a huge amount of geometry to the little knob thing you turn the gas on with when compared with the rest of the model. Pretty sure you have more sides on that cylinder than on the gas... cylinder. The prongs for sitting your pan on also…
Hmm, I agree with Alex3d on stacking some of them UVs. Your packing and sizing could use some work, the tiny little barrel you've got takes up nearly as much on the UV sheet as the body of the gun. In all honesty, for a texturing exercise I would have stuck with the stock Uzi your instructor gave you, there's a lot more…