Ott: What I gathered from the contest is that most people do a complete gun now (albeit low detail on the off side), because the polycount isn't as important as it used to be, and it keeps things free in animation. On that point: Is what it looks like in the reload. When the sales guy was demoing the style you use for "18…
Got a positive video review of the game here. If you didn't really get how the gameplay works from the trailer, this does a good job of explaining it. The characters and enemies are mostly in the 1000-1500 triangle range. I'll do a more in-depth behind the scenes at some point, but since the game ships soon all my free…
Here's a little guide for the photography aspect. I'll edit this post if I think of anything else. Let me know if you have any questions. This is all for the ideal scenario. If you don't have the budget then just apply my other advice and make due with what you've got. Camera Canon or Nikon DSLR (my personal preference) or…
News We're in dire need of additional 2D texture artists. Anyone who is skilled with 2D textures; tillable, mesh, design, conceptual, custom, photo editing. We have too many custom props for textures than texture artists and I'm sure these guys could use a break. Information about the position is located at the bottom…
Hello, We are looking for new members to our team. In particular: * Concept artists - deliver mature and well polished concepts for characters, guns and combat gear, vehicles, machines and environmental props (you can choose your field if you're specialized in only one type of concept arts) - be able to produce high…
Hi again everyone, I have finished my Tiger II Tank and I decided to post it in a new thread because I liked the idea about a small postmortem of finished work proposed by adamBrome in his " Leaving Solace " thread ( http://boards.polycount.net/showthread.php?t=61109 ). So here we go. Basically it was my first complete…
TACTICS • TEAMWORK • REALISM http://www.tractionwas.com Brief Description of the Project: Traction Wars is a Free2Play WWII Tactical Teamplay Realism Game. The game brings a vivid and realistic representation of the Second World War to your screens using the stunning CRYENGINE EaaS version, utilising the latest in…
To counter balance the gumroad thread I thought it'd be nice to have a repository of free resources and articles. If you have specific requests for reference I wouldn't be surprised if I could locate that for you too, then again it'd be better if you fostered your own ability to use google. While videos and tutorials are…
Riders Hello everybody, I'm very glad to present you today our racing game, we've planned to develop already since a long time and now headed over to UE4. But first of all, who are we? We're small project group called Game Twice, who plans to develop community based games. The team contains right now Programmer, 3D…
You're gonna get a bunch of 'man up, we've heard it before' threads, I'll prewarn you. I'll comment because I've suffered with the kind of thing you're talking about, and it really fucking sucks. There are people who can just get through anything and 'man up', but some of us (myself included) suffer more than others and…