hey there! sweet stuff so far. enjoying the anatomy a lot here, could be sharper/refined but love the direction on the hardsurface i guess its mostly detailled blockout. but i feel like its a bit too soft-ish for blizzard type of work. it has this rubbery feel to it, edge quality is all over the place, some areas are very…
Thanks for the input all! We will have 2 concepts for Props (1 stylized, 1 hardsurface) and we will have 2 concepts for Environments (1 stylized, 1 hardsurface)
I started this today, just messing around with hardsurface in ZBrush. I have no idea where it will end up, but it will include a lot of hardsurface, marvelous clothing and skin texturing.
basemesh then zbrush then hardsurface highpoly in max then final highpoly in zbrush then on to lowpoly in 3dcoat for retopo and max for hardsurface lowpoly then bake and texture
really i just find for hardsurface stuff im better off just using photoshop, got some great brushes to work with in there, and i add a lot of details to hardsurface bakes with ndo2. but for 3d mari
Beautiful. Love the ejecting shells on this, makes it that much more believable. Are there any other scripts you'd recommend for hardsurface in maya? I'm working in default settings at the moment and find that my work is a bit slowed down by lack of hardsurface tools.
Ok New update, began working on the cloth and skin a bit more. Also finished some more hardsurface. The rest of the hardsurface details will be created with ndo when I begin working with the game res version of thi. Thanks for the feedback so far!
Hi! are you determined to do the hardsurface stuff in zbrush? I tend to export my base anatomy model to maya and then build the hardsurface elements in maya over the anatomy, seems more precise to me but I know some people are amazing with zmodeler.
My latest project, aircraft engine. I decided to make something complex, just for hardsurface practice. AO renders with subdv wires of my latest hardsurface project : Hope you like it. I will be posting later Eevee renders with preview videos from Blender https://www.artstation.com/artwork/XBrP6L