Totally missed this thread! :poly136: Yay, first released title (that I wasn't QA on)! Kinda trippy cause the only difference (for me at least) to go from 'working on the game before launch' to 'working on the game after launch' is that I have to keep track of which version (live or the next build) of the game I'm making…
So a few of us entered the IndieSpeedRun challenge (make a full game in 48 hours). The ISR people have just opened the doors to a month of playing and voting..keep in mind these were all made in 48 hours, with random themes delivered to everyone at the start..should be a lot of downright wacky things in there! Check out…
Yeah, I think you've hit on the answer. I love video games, and I love playing them. I actually collect video games, and I've got tons of fantastic games that I haven't beaten, or even played. My cup of gaming goodness runneth over. But I've also got a mortgage to pay off. So I spend most of my time everyday working a job,…
I want to find your colonies on Delta, and destroy you for being a noob. I would do the same for Vitor for the "no military action" comment. I've successfully destroyed all the attacking fleets of an entire top ranked alliance. They didn't realize the time and cost of sending attacking ships a great distance. I had plenty…
Alrighty, posting the process I used to get this done...I'll post a write up first and then a more straight to the point list underneath. Long : 1. First, I created the base mesh for the body in Maya. I did a quick simple blocking out of the forms and brought it into Zbrush. Here I stayed in the 1st Sub-D and just adjusted…
Hello everyone!! This week I’ve been working on some short animations to give the impression that the piano plays by itself, like a player piano. To do this, I’ve created a simple rig. I’ve also been working on an initial render and lighting pass. As well as an initial pass on the cinematics. https://youtu.be/gNxRsjFjIcY…