no, it's turn based. there's already info explaining the battle system. here is what I remember, at least: you are given a certain amount of 'sp' to do moves with every turn. you choose your actions from a list, each action a different amount of sp. once you run out of sp or pick everything you wanted to do you ok it and…
well actually not at all they both reference SF2 and third strike for their 'sprite behaviour', But SF4 interpolates everything and makes motion look rubbery and very off-balance, while TvC is not affraid of pop-through frames jumping in, making for a much snappier look and feel!! If you look at chunlis super in both SF4…
[ QUOTE ] There was an explanation of how the Halo 2 shots were done when they came out at CGTalk, I believe. [/ QUOTE ] Simple stuff doesnt have to be explained, its logical and it takes like 3seconds to figure it out on your own... Thats what i meant and PR people do it all the time like they find some very complex way…