You know, the drawing looks a lot cooler than the model. I think also, at this stage, you should be presenting your model with no diffuse coloration. Its only hurting our (and your) ability to see what you've modeled and how it works or doesn't. I see areas where elements just didn't translate that well, or where you've…
Hey shrew, great crit man and thanks for the indepth write up. I went over the clothing and hard polished/smoothed out a lot of the noisy details. He just has a few patches here and there on the clothing now. I think it looks a lot cleaner. I think the duct tape is a nice symmetry breaker though - so thats staying i think.…
Hi, Kitchen 1: - the stone trim door seems super weird. - the island shape is awkward, and the just outs seem unrealistic (are you using reference) - the tile of the granite is too tight - roughness across the board needs more interest and separation - this place doesnt look like its been lived in at all - focus on story…
The workflow with middle mouse + snap works here for me on Maya 2016 when i create a cube way off the screen (created at world origin - Interactive Creation turned off)) and then press and hold "V" and middle mouse snap over the vert. The problem you might getting is because Maya remembers last selected pivot axis so if…
http://www.crazybump.com/ Ryan (the author) and I worked together at my first job in the industry and I helped give feedback during the development process. I prefer this to any other solutions (that I've tried, I know there is a ton of newer stuff out there since) for converting B&W images to normals mainly for the super…
I really wanted to have this up earlier, but my isp (along with imageshack)has made this difficult. No biggie, here's the updated version! Fjornsvavne: No, I don't think it will be quite this big in the final version. Although, I don't plan on having links to a bunch of empty/useless sections, so we'll see indian_boy: I…
Here is what I do. I have two routines depending on what is asked of me: 185cm/79kg. Reg workout - 0615 I do a 6km run 4 days a week. Takes about 30 minutes. At gym 2000-2200: 2 hours. 5 (Wed/Sun off) days a week. * First 20 minutes is stretching of arms, legs, shadow boxing. * After the above warm-up, I go to speed bag…
I'm a enviromental artist and I use max8. Here is a brief run down of my workflow. Most of my enviroments end up being large outdoor places. We do pre-rendered work but I always keep my scene low poly since it effects my render times. If you are new to max then I would say stick with the off the shelf packages they have…