Hey, I'm having trouble understanding which edges are not as smooth as you would want them to be? I see that there are some edges on the helmet that could benefit from being smoother but am unsure if they are indeed the issue. But in general, if you want to smooth the helmet, make sure that edge loops are spaced more…
I started this the other day too thanks to those awesome references from Dave Lee. As for your questions: 1) I just moved every other edge inwards slightly, checking to make sure it looked ok in sud-d. To make it a bit tighter I then added another loop through every face. 2) Can't really answer that, would have to see an…
Currently dealing with maya and normal baking so im in the zone. Did you harden the edges on those 2 square bits in the middle of the door i would try and soften the edge that is in the crevice of the square bits and see if that makes any difference ( this may also require tweaking the cage (envelope) distance so get right…
ODins3d the slide edge tool is not quite the same. With Max's adjust loop tool it adjusts both edges on either side of selected edge at the same time. Maya is just sliding the selected edge.
You can only weld open edges to other open edges, or verts that are connected by an edge, you might need to edit the triangulation or create an edge between the verts before you can weld.
This is my second model. For the most part (aside from a few tweaks which must still be made) the geometry is complete. I started UV mapping the model, and before the end of the week I'll have the UV data uploaded to Marmoset, and at the point begin creating normal and texture maps. But I have some questions regarding…
Hi guys, at the moment I'm training 3D modeling using 3ds max with the help of the video series called "Mastering Hard Surface" by Grant Warwick. I'm not only watching those videos, but I recreate the shapes he makes and sometimes add personal details. But I'm facing a problem with the bridge tool that is not new for me:…
@Inquisitive_Scholar Hey, 1 You should bevel your edge to get the smoothing right and don't place a seam on the edge that will fix it. 2 Put a seam on the edge and make it a hard edge. Make cage and average the normals.
Well, it's not one click there but almost: in edge mode select a single edge > edge loop> edge ring>vertical or horizontal. I have 3 neighboring keys appointed so it's like 1,2,3