Hey guys, I'm currently making my first low poly asset and I've run into a bit of confusion regarding the workflow. Can someone please help me out? I've modelled a high poly object, sculpted detail onto it (ZBrush) and produced a low poly version of it. I'm now ready to bake in xNormal, but I'm confused as to how to export…
I created this plank today. I'm trying to get better at sculpting/ texturing. I took screen shots of my process. Is this a good pipeline? Step 1: I made the model as low poly as possible in Maya then export it as an .Obj to Zbrush. Step 2: I apply Dynamesh to the subtool then I unwrap with UV master. Step 3: I subdivide…
You could get a similar effect (baking the normals without any artifacts caused by intersections with other high-poly parts of the model) by exploding your low-poly and high-poly models. Depending on how you did the sculpt there are a couple of ways to do it. If you worked exclusively with multiresolution subdivision in…
I'm only gonna rough this in: 1. Build up a very (!!) basic mesh in 3ds and export it to zbrush as an .obj 2. After loading up your model in zbrush go to Tool-Geometry-Divide and add some more polys 3. Start sculpting and further dividing as you wish until you're satisfied 4. Now switch back to Subdivision level 1 (Hit…
yea after reading some more into this I found some weirdness and solutions to it. the major being that for some reason when you have your project set to defered lighting, and shader model 2 and you export lets just say a box 2 smoothing groups and a normal map etc baked, and you export that as a FBX when it imports it in…
CrazyButcher: you forgot the link but I kind of think that I know what it is about, in max it really is easy to write any values very quickly to any ASCI format using format and other methods. Some reasons to go for a custom format: - reduce filesize (go perhaps binary) - store unique special data - optimize for…
I can't seem to find the best export preset for Marmoset toolbag 3. There is a Toolbag 2 export guide, but not for toolbag 3. Is there a certain existing preset, or best export settings described somewhere?