DANG IT Thanks everyone! I'll definitely be doing my homework on the run up to the interview, but I would genuinely be really excited to work for this company.They actually emailed me an itinerary of what to bring/expect which was nice of them. They requested that I bring all personal and professional sketchbooks so I…
Hello, we are looking for a 2D artist to draw models according to the assignment, where everything will be specified. These are simple drawings, see here is a small example, this is how the drawing should look with the text. https://drive.google.com/file/d/161VnX-pOic4-ntmL42wili5r8wdOZsmW/view?usp=drive_link Thank you for…
Hello, friends! 😊 We are DanStudio This is a Victorian office scene, available for use in UE5 and Unity. Thank you for your interest in our products. Unity Asset provides Built-in, URP You can find high-resolution images and detailed information in the document below! 📄 Document…
Hello, friends! 😊 We are DanStudio This is a Victorian office scene, available for use in UE5 and Unity. Thank you for your interest in our products. Unity Asset provides Built-in, URP You can find high-resolution images and detailed information in the document below! 📄 Document…
Hi everyone, I'm creating a 3D animated, voice acting series called The Rise of The Infection. It's a zombie apocalypse survival story about two sisters and the people they meet in a dangerous, changing world. I've already created most of the characters models in MakeHuman and I have voice actors lined up, I'm also working…
Do not touch, nor have i really ever, thankfully - facebook, otherwise thanks for the write up perhaps some other video network i do view will make a review on this in some form and i can see it through there review. (i can see now why spaming most networks would work better than all in one basket.)
Thank you so much for the valuable advice! You're absolutely right , focusing on visual quality makes a big difference. I’ll definitely keep that in mind while working on my portfolio.
Won't they just look like asset flips? I'm not talking from experience or whatever here, but I feel like art directors or whatever they call that kind of thing from studio to studio or team to team, are probably very fitting into that phrase about "if you do it right, they won't notice you did anything". If you don't have…
Are you a badass Unity/Unreal programmer? Do you like 90's fighting games? You could be a perfect match. I have secured rights with a major publisher to re-make a beloved (INSANELY) popular franchise. The catch? I need to find a programmer who loves the game in question. All will be revealed with signing of an NDA. You…