My name is Dachi. My strongest sides are 3D modeling and Texturing. I apply all 10 years of my experience in design and art while working on a project, and frequently exceed my clients expectations. My portfolio displays my dedication and love for what i do and i hope to translate my passion into great work going forward…
Hi guys. I just wanted to share some of my later works with you. It has been quite some time since I updated my site - so here it is! Below are some of the works, plz visit my homepage to see more detailed presentations. I hope you like it. http://www.patrikmadkarlsson.com/ http://www.patrikmadkarlsson.com/ /mad-one
I'm currently having an issue in 3dsMax 2012 with Physx and concave mesh types not simulating properly. I have tried in both 2.91.10904 and 3.00.01116 to create dynamic rigidbody objects (chain links) with concave set as mesh type. I have regenerated the meshes and the collision seems to be fine on the models. However,…
Hello all! been working away on this for a while. Just starting to add foliage today. hopefully wont need to LOD it too much, the vines are currently too high poly by game standards without LODs... this more or less my first attempt at an off-realism foliage. (done stylised before) Edit: Final video link…
Hi. My name is Kudzai Chidede and I'm a freelance 3d artist looking for work related to illustration or 3d modeling using Maya and Zbrush. To view samples of my work please visit this link http://www.kudzi07.blogspot.com/ Kudzai
Hello! My name is Tobias and I am a 3D Artist from Berlin looking for work. Please feel free to look at my Portfolio and previous Projects I have worked on. Portfolio Website NightOut animation short Trailer Sanguine Online Arena RPG Gameplay Demo Please contact me if you are interested Contact : tobias.pritzsche@gmail.com…
I try to crit as much as I can, but when I see someone who's already pretty much summed up my crits I don't feel like it's necessary to do so. I usually don't post a lot of artwork, I do work on some personal stuff at home, but most of the time I'm busy with actual work. The times that I give crits are usually during the…
Hello, my name is Niko I am an experienced 3D artist proficient in creation of 3D stylized hand painted environment assets as well low poly environment asset pieces (props, objects etc.) I am also familiar with PBR pipeline Possessing more than four years as 3D game artist, I have been working on some titles such as retro…
So for school we are working on a capstone.I am working on a sci fi themed environment (original I know) anyways its still early and I figured it is time to post it up and get some crits and suggestions.I'll post updates as i go
Hey all, I'm looking for some freelance work and I've got about 6 years experience working with 3ds Max, Zbrush, Photoshop, etc. Check out my site and let me know if I can be of assistance to you. erichallart.com