Hello everyone, Here is my new project is inspired by retro futuristic weapons of 70-80 years of science fiction. I wanted to give the player an original skin , and different. I wish my final report is realistic and that the players and the impression of playing with a weapon straight out of science fiction. I await your…
Hey Everyone, I started looking at a lot of different concepts for my design but in the end I decided to take a step outside the box, I do feel however the design could be classed as too simplistic, but when I think of 80's sci fi especially the technology/ toys that were around I think of strong colours and simplistic…
I used to paint citadel miniatures when I was younger and since getting into 3D i'm really curious as to how they are actually made? This is both for the old pewter/metal figures and the plastic ones which I think began being made around the mid 80's. Has the production process changed? I know nowadays you have 3d printing…
Current: ******************************************************************************************************************** Here's my second attempt at a full environment. This time it will be indoors. I did some pre-planning first and have planned out the layout, references, and colour theme of the bar. The full idea is…
Hey, I want to do a small environment that's set in the basement of an ordinary house. A photographer lives there and has a darkroom built into his basement. I aim for a dark, cluttered and kind of unsettling look with a slight 80s touch. I love the show Fargo so my reference for the room itself is loosely based on that. I…
Howdy fellow polycounters! I've been lurking around for a while and wanted to finally post some personal stuff. This is a tribute to all the cheesy 80's action films ( Big Trouble in Little China, Roadhouse) and beat'em up games of the era ( Final Fight, Double Dragon). I'm probably not jumping back onto this guy but…
This is a new item I found on the shelf at a typical American grocery store. There was also Raisin bran, and mini wheats. I think this is a good move on kellogs part. Too many american foods are just loaded with shit. Kellogs is just jumping on the wagon, going with the market.. etc. But i think its nice in this case. I…
Nice job on the model. It's a bit lumpy all over though, looks like it is a character made out of clay. I'm not a character modeler, I'm not up on current character pipelines. I would suggest searching for character model tutorial gumroad For example: https://origin.80.lv/articles/courses-for-character-artists-on-gumroad/…
Yeah it's fine, I modelled a sci-fi tank for my environment, it was my hero prop that just served as a focal point. I also showed a breakdown of it to show supplementary skillset beyond the environmental stuff. The only negative is the increase in workload. Regarding recruiters, where you can, you just have very clear…
Show a pic of what you're working on. Most game weapons use their own unique non-shared textures. Though if a weapon has many versions, attachments, etc. then reuse is important. It's important to reuse texture space as much as possible, so the pixels get smaller on the model, and there's less waste. For example the two…