Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Z0ltBa
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: geometry detail
Reply by
passerby
·
Mar 2015
·
Home
›
General Discussion
Normal maps are going staying around for a long time, pbr materials really relie on them
2 results
Re: Sketchbook: Michal Hoz
Reply by
_Michal_
·
Apr 2014
·
Home
›
Digital Sketchbooks
This model was great practice for PBR and zbrush hard surface, call it done for now
Re: Scetchbook: Nemecys
Reply by
Nemecys
·
Mar 2014
·
Home
›
Digital Sketchbooks
Some early UE4 work, testing the PBR settings and the power of Layered materials,
Re: Sketchbook: Alexander Cherevichenko
Reply by
cherevichenko
·
Apr 2016
·
Home
›
Digital Sketchbooks
Flashlight with PBR textures Tris: 2984 4096x4096 textures Rendered in Marmoset 2
Re: Tyler Sorg's Art Depot
Reply by
arvinmoses
·
Jan 2015
·
Home
›
3D Art Showcase & Critiques
Hey great to see you hear. Nice job there! Are you using PBR?
Stylized Hard Surface Artist - Available For Freelance
Topic by
Dmellott
·
Apr 2018
·
Home
›
Artists Looking For Work
Also very familiar with Realistic PBR Workflows. Folio: https://www.artstation.com/dmellott11 Reach out to me at Dylanhmellott@gmail.com
Lambretta 200
Topic by
alexbellato
·
Jun 2016
·
Home
›
3D Art Showcase & Critiques
Just finished this model. The main goal here was to push my PBR workflow a little further. Let me know your toughs guys. Cheers,
Lambretta 200
Topic by
alexbellato
·
Jun 2016
·
Home
›
3D Art Showcase & Critiques
Just finished this model. The main goal here was to push my PBR workflow a little further. Let me know your toughs guys. Cheers,
Quixel and modo
Topic by
ar2r
·
Nov 2014
·
Home
›
Quixel Megascans
How to load in Modo textures like gloss map and specular map, I can't achieve the same results that I see in 3DO pbr render
Devil's Third - Art Dump
Topic by
radiancef0rge
·
Aug 2015
·
Home
›
3D Art Showcase & Critiques
Here are some buildings I made for D3 (2013 pre pbr) I also had a lot of fun of this project!
>15793 results
1
2
3
4
5
6
7
…
1580