Heres my WIP update on the direction of the face, as for the body shots it s a rough blockout of the direction im going with her. Now its time to polish her up.
Sandy, Mansonjrancourt: thank you, guys! After some try and errors, I finaly have blockout of his outfit. All in one it was a very productive weekend for me.
Started working (slowly) on a new scene a few months back, currently taking some parts of the blockout to final. Let me know what you think so far! https://www.artstation.com/trussellart
actual state: Hey there, here's some first blocking of my beast. Since it's my first contest I really hope to finish this one on time. Some inspiration pinned on refBoard: and here of course the first blockout. There's still a tone of work :D
Hey everyone, I'm back at it again with the real time vfx for my last semester at school! diving right in, here is the concept from the side https://youtu.be/u3JKS8LGM4I Here is a quick blockout in UE https://youtu.be/FNMDfID0Klk
Had the idea to make a crystal that is a beacon for ships to guide them past the dangerous rocks that it's build on. I started with gathering some pictures and making a few sketches. After that I made a blockout it 3dsmax to see if it would look nice.
Sunday morning progress. I worked on the face a bit more, made a blockout of the hairs and clothes. I think I made her a bit too fat. I forgot to append an image of her.
I look forward to seeing what you churn out in the next nine days! The kitchen standing room feels a little cramped. Are you using a 'to scale human model' to help with the proportions of the blockout?
Great start! Love the blockout. The only big change id make is to make the door area large on that left building like in the concept. It will add a lot. Dont be afraid to make it your own aswell!
OK i decided to go aways from the real reference, so started to play with the level blockout. Also, trees and bushes are from default UDK assets, I'll make my own later on.