UV coordinates always range from 0.0 - 1.0 they are not described in sizes such as 512 x 256 but always 0.0 - 1.0 because they are described as floating values within that range (although you can place stuff outside, but usually when textured it gets looped). So whenever you create a UV map of lets say 512 x 256 in the end…
It's all related, Rooster. Say we leisurely ferry all of our materials into space and build an ship in orbit, and it uses some fancy supardupar warp drive to make it to Planet X in a few months. Now what? If we are going to land on the planet (and that seems to be rather the point), we're going to need some colossal…
I'd agree with Zel in almost all parts of that post. With all the discussion lately about the horrid work practices of the larger publishers it really makes me think that the industry has gone into the deep end; being all about money and less about making interesting games. But then I'm working in the industry, just not…
Freedom from retail hell!!!!! ...but I assume this will only get worse, especially after x-mas. (Oh dear god, boxing day...) Sooo... I'll take the popular vote of a job :D
motion tab > position/rotation or scale > Assign Controler > ?? Motion Capture > input x,y,z,... > Joystick Input device its quite easy to define with that a turnable camera using a analogue joystick
Introduction We are a small team based in Germany that has been working together for several years. Currently, our project is the development of a top-down stealth game in a medieval-fantasy setting, to be published for PC on Steam. For this, we would like to welcome a level designer. A small demo level is available with…
Where do you go to hear about new games? I never heard nor seen anything about this game but i found it to be pretty badass with changeable cars into robots and all that, which i thought was pretty neat. https://youtu.be/X-rM-FnCtUo?si=-UUGwIcajrATWLyx Only reason i even found this video was because i saw an artwork posted…
Hey all, Maybe this can be a discussion. A recent response of mine to another poster on this site has got me wondering about workflows, time and efficiency. In this case I'm talking environmental modeling, UVing and texturing in a modular/reusable/hero + tiling/atlas/overlapping UV sense. I've read as many articles and…
it's in free beta right now, but is it completely free? Are there strings attached (like making X from sales requires a license) or some jazz like that? I haven't examined all the fine print.
I figured it'd be nice to have a thread just to talk about the contest. Discuss ideas, share possible concepts and reference materials you aren't using, etc. If you have questions about the terms, use the QA thread. Don't use this to pimp your thread, but feel free to link other threads if it's relevant. Also don't post…