Looks about right. Post the normal map. Do you see all those fine ring details in the normal map? I'm assuming no because 512x512 is not enough. Look at your normal map and look at the part where that piece maps to. It will need quite a few pixels to get that much high detail. You posted a pic that is 798 wide, that circle…
i'm alive and feel like a horse kicked me in the kidney. they did the pressure wave procedure. it was a machine with an electromagnetic disc with a soft enclosure of water attached to it. the disc would activate and send a pressure wave thru the water and then thru a focusing ring. the ring let them concentrate the wave…
In the original image with it auto-unwrapped you could stitch the pieces together, but that would take a while and would require you to relax and massage it into some recognizable shape. Instead I would of selected the whole thing, planar mapped it, defined a edge that ran the length of it and relaxed the mesh, if there…
Hey Rick, does Rockstar still sell any of the full music collections from the GTA series? (I wouldn't mind getting my hands on the VC one, and the SA one wouldn't be too bad to get ahold of). Oh, and I almost forgot; I almost ended up with a Kilrathi foot. When I was working the sims 2: uni QA, we got an email from the…
That whole Netty pot thing sounds like a sure fire way to get Pneumonia if you are not uber careful. Claritin usually works best for me for allergies.... but you're already trying that. Anything that will dry that stuff up is key. I would say stay on the Claritin as if it doesn't really make you drowsy. If I ever get a…
I feel bad for all PCers who have family strife at holidays... I guess I can count myself lucky for being on good terms with both sides, genetic and in-law. However, the obligations of this holiday have gotten to my wife, she's been stomping around grumbling 'I hate Christmas!' I support her entirely. This many obligations…
this piece is finished up to a very nice level, definitely a nice showpiece. but while the finish is excellent, i think the original drawing (step 1 and some of step 2) had some issues that you should have addressed before proceeding. the left arm could be written off as simply being tucked back and not necessarily an…
Hello there. I want to know that how can i sculpt hard surfaces ? I am not asking how to create a hard surface object in mudbox. I am wondering how can i sculpt an hard surface object (imported from maya to mudbox). For example i tried to work on a very basic building. I used split edge rings in sides to maintain the hard…
I've wanted to try creating a scene in space lately, and I love Saturn. I spent today working on the textures and threw together a quick lighting set up and render. My aim is to have Saturn in the sky and the environment of the viewer will be from one of Saturn's moons. I'll be looking around for references so as I can…
Hey guys I am doing a project for one of my classes and I figured I would show you guys my progress and hopefully get some feedback. I am modeling a AUV (Autonomous Underwater Vehicle), in particular a Rutger Glider. It roams the sea collecting data (for oil and red tide) for biologists. I plan on weathering it down a lot…