Bottom line: in this day and age we don't need to upgrade to "insane specs' (tm) to stay on top of things in 3D. I have to know: I once bought a noise-proofed rack from a specialized vendor for a workstation or two I owned. These machines were insufferable to listen to. Cost me high three digits or perhaps early four -…
Tonight I got a little side-tracked and put together a shader that lerps between an albedo texture and a solid color and applies it in a world space gradient. I tend to use it for the algae growing on the rocks in the pond water. Here's a preview of me just ajusting the world Y offset. Yeej it worked! =) Currently no…
The rock chunks that are coming out of the mud are looking more like shards of glass to me, they either need to be more exposed out of the ground of generally just way less sharp but I'd put my money on going for chunkier rocks than bringing them more out of the ground... I also feel as if the mud is too uniform in colour,…
@Mr Significant That's a temporary texture just to test my model. I use Quixel suite to texture it (super great to quickly texture a model) _i used the Mossy rock preset that i customized a bit and mixed wit concrete and rock materials. Plus i got a custom detail normal from a photo (created with BitmapToMaterial 3) The…
Finshed sculpting the rock for the scene. Here is a quick Zbrush render. Im making the texture for the rock in Substance Designer based on reference. My texture (Marmoset 2) Reference Lastly a video rendered in 3ds max of the wip animation for the runestone. https://www.youtube.com/watch?v=mPpuyV09hpQ Keep in mind that…
I think it definatly is looking really good! I do think you could push the spec map of your rock alot more, i feel your loosing alot of detail from your hires zbrush sculp Could you put up some images of close ups of the stuff you've made similar to what you did with the rock :) I feel I could give a better critque that…
I think Rasmus makes a good point. Are the Green blocks on the Bridge wood? if so that bridge probably would not have any wood in it and if they are green stone probably need to change the color unless you make them drainage holes or something. I'd say take them out all together and then add some rocks and stuff in the…
saw it tonight and it rocked my face. 1st couple scenes with the aliens I was like meh on the sfx but after that they rocked. the mech was fucking boner inspiring and I loved the down to earth gritty feel of the movie. It felt like it was quite beliveable. on the subject of the guns, I dunno if they were the halo rifles,…
Today I tried plugging in different base textures into my brick PSD with some fantastic results! Photo sourced rock texture: Filter generated rock texture: My technique for shading the bricks was to draw shadows around the edge of each brick and then put a light outer glow effect on the shadow layer. The top layer has the…
Indeed it will Musashidan, however in this instance I am wanting to create a few rock like alphas in S/D and then use them to apply surface detail in Zbrush. This is the process I am showing above. My rock sculpting isn't the best and this seemed like a sensible route to take. Despite changing the output resolution in S/D…