Hi, I will go for some kind of element. A fire element (beast) nurturing nature (beauty), perhaps. Hope it isnt too far out to be considered a beast, but I saw a motorcycle in the inspiration board, so I should be safe :) ============================================================== This is my submission:…
Streamline Studios is looking for talented developers to join our studio in Purmerend, (near Amsterdam) Netherlands. Having just finished work on the Ghost Recon 2 CG Cinematics and TV Commercial, we are ramping up for two high profile, next-gen game titles. We are looking for talent for either onsite or offsite staff to…
Hello, I am currently available for freelance work. You can see my portfolio here: piotrszekalski.daportfolio.com You can reach me by email at szekalskipiotr@gmail.com
I like it, but it looks like the barrel is meant to pivot back towards your forearm when you fire? Which is fine, but every time I look at it I picture the skin between my thumb and forefinger getting pinched awfully hard. A bit of a flange on the top of the handle would make my hand feel much more at home with the idea.
Hello, I am currently hitting my head on the table. I made the model in 3ds max 2014. Import, and I see this in 3ds max 2013 I export to obj, using 3ds max 2013. And I open in Marmoset Toolbag In unity, no problem. looks fine. I made the model in 3ds max 2014. but when I export to obj.(2013 or 2014) and use marmoset…
[FONT="]Naughty Dog (www.naughtydog.com) is Hiring!!! Environment Lighting Artist [/FONT] [FONT="]Naughty Dog Santa Monica, CA [/FONT][FONT="]www.naughtydog.com[/FONT][FONT="] [/FONT][FONT="]About our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash…