Hi guys, I added a few bits and pieces on the legs, and I also noticed that previous leg design objects were still on the scene when I rendered the last image, so here is what I'm calling "final". Looking forward to your comments and critics on this. I will keep working to other pieces of the env. ;)
If I'm not mistaken he's also right handed in skyward sword... I read somewhere, that they stayed with that because of the wii gamepads... because most people are right handed and so their movements would fit Links better. It's kinda sad, that they changed that... because he has been left handed for soooo many years.…
Obviously there are many, many interesting packages out there, but if I were you I would get the following: * latest ZB Update, since you already use ZB * Quixel Suite, because it's the hot thing to use for texturing * since you're an env artist it can't hurt to look into PBR and a Gen 4 engine: UE4
proceed ! ill keep an eye on this one ! atmosphere, architecture and sense of scale are great ! i hope you know what a massive under taking this will be ^^ one small suggestion do all the "gameplay" first and than the graphics ! unless its just a env art portfolio piece in that case cut this down to 2-3 rooms /areas !
I adore that the poll is 100% yes so far. I agree with starting as a blog/pdf/e-book, much higher accessibility. Function is often sorely needed in games, look at any, ANY env that has alot of pipe work and they are all just randomly slapped all over the place, intersecting willy nilly. :D
Hey guys, noticed on the unity store that iOS and android support has been added, and thought I'd ask if anyone is using it on those platforms and how it performs etc! Got a project that it might work quite well for, but thought I'd ask here first. Would probably be being used to light a whole fairly simple env.
@katzeimsack Hands down, looks awesome. I love every bite of it. Mostly this awesome env shine on his armor. Feathers came really nicely. Awesome job. Cant wait to see it finished. For this idle animation when owl is stretching wings/shoulders I would love to see cat loosing balance is his basket :D
[ QUOTE ] oh and also I would definitely use white for most bare metal so it reflects what's actually seen, with no modifications to the color [/ QUOTE ] I like using somewhat complementary colors, if I don't have a env map or anything for reflections. I think it sells the depth/reflectivity of the surface better, most of…
I really want to like using the crease tool for my sub-div modeling, but sometimes it is challenging to get it right. The right shape of the following image is the base model. the left shape was achieved by using edge loops. The left shape with the edge loops is the look that I'm trying to achieve using creasing, and maybe…
Pssh.... you think you got problems... I run into all sorts of nightmares particularly when you got the Normal map people telling you to keep uv chunks as linear as possible (like in your first example). Then you got the other half telling you to Relax everything which ends up looking like your second example. Here's what…