-Experience in unity -English -Skype -15 hours per week available to work Responsibilities: -Communication on design direction -Concept level designs based on story -Design gameplay flow that yields to our light and darkness system -Decide where destruction environment set pieces are -Share early concepts with other…
SO started with a new project at hand and still don't know how to go about doing stuff. Im once again, as a part of Threye Inc.,working on an aviation based mobile game for the Indian Air Force. SO thi time instead of having single seamless terrain mesh that repeats, we are to map actual land masses throughout India. Its…
Due to lack of knowledge ive been forced to put down my ak47 project :/ however the skills ive learnt i will be applying to other weapons. please refer to this wip to see how i created all my drawings :) http://polycount.com/discussion/170113/pc-csgo-ak47-xenomorphed-wip#latest This design will be based of two things. the…
Hello Maya Friends! After a few years of working at various AAA companies, I have built up quite an archive of Maya Animation, Rigging and Modelling tools that have helped myself and my teams tremendously in our day-to-day work. I have decided to give this archive away For Free! After I realized I would have loved to have…
Hey, i´ve upgraded to windows 10 recently and i am having some troubles with my 13" cintiq touch controls. whenever i try to do some touch gestures for pinchzoom, rotate or pan the pivot point for all these controls seems to be outside of of the visible area of my cintiq. This results in really unusable controls through…
hmm, I tried to be optimistic and enjoy the film, and for sure there were some nice epic things at times, but it all seemed for me a bit 'fast-forwardy' as if they were skipping along between action sequences with LOTR panning helicopter scenery shots. I really tried to like it but about 2/3 of the way through I started to…
Related to the knee-high fence...magically locked doors...you know...the flimsy wooden door that looks like it would instantly turn to dust if you just so much as look at it, but you still cannot get past until you eradicated a whole crime syndicate, got rid of corruption in the watch, catched a spy and exterminated not…
No. If it seems to you that 'stylized' stuff all looks similar, maybe you are thinking of a narrow subset of stylized stuff. A simple stick figure does not look really similar to an Orc in World of Warcraft. One way to stay consistent within a style is to clearly define the style, by examples and a text description. If…
I really hate the music ^^ and I feel like it starts right into the action before you understand what you're looking at.. you start the video and boom.. music yells at you and action... the racing one has very bad quality and I can't tell what kind of particle or thing you did in that one.. I think the one with the orc(?)…
i totally agree with vargatom. hell, if you look at the majority of movies over the past 5 years... the stories are crap. they`re always the same. avatar really isnt anything TOO different. it just looks like the execution will be better than most. But, i do tend to see all SFX heavy movies in theaters. It relates too much…